[The feed opens on Jill's bedroom: dark, but organized and tidy.
Except for the variety of firearms, ammunition, and other things currently scattered atop her bedspread.
Jill doesn't look at the tablet, but stands over her weapon cache with her hands moving quickly, expertly, from item to item as she checks each one. An SMG is already strapped to each thigh, but she shrugs on a shoulder rig as she begins to speak.]
I'll try to make this quick. The people who've been appearing in town aren't like us, but they're not like the dead population, either. They're zombies.
[She sends a glance at the screen -- just long enough to give a completely serious look to any skeptics. She's not joking.]
Some of you have seen the old zombie movies. [She ejects the magazine of her handgun, checks it, and then clicks it back into place--] The same rules apply. [--before slipping the weapon into the holster under her arm.] Do not let them bite you. Do not let them scratch you. Cover any existing wounds, because getting their body fluids in you will have the same effect: it's lethal.
[Her tone gains a hard quality to it, authoritative -- maybe even a little cold to some.] These people aren't themselves anymore -- they're not human. They can't be reasoned with, and they'll aim to kill every single time. [Yes, those are frag grenades she's hooking carefully onto her belt.] You need to do the same. Firearms work well, but zombies can take any number of shots before going down. Aim for their heads to do the most damage. Fire and explosives also work; I'm guessing magic will, too, assuming anyone can use it. Don't engage them in physical combat unless absolutely necessary.
These ones are faster than the usual zombie -- their reflexes are nearly on par with the average human, so treat them as such when fighting them. They're also attracted to loud sounds, so be careful with that, too. You don't want to be caught in the middle of a group of them.
[She retrieves the semi-automatic shotgun next, checking its loaded shells, too, before moving to strap it across her back.] Find cover. Your best bet is somewhere high that can be barricaded and defended from the inside, preferably with a sniper or other long-ranged fighter on watch. If you're traveling, move in groups of at least two, preferably no larger than four.
[Her combat knife comes next, slid into the sheath on her calf.] I advise all medical types to be ready. Maybe some of you can do something about whatever virus is driving these things, or figure out a way to slow it down once a person's been infected. Anything would be helpful. If anyone does get infected, isolation is crucial; you may think you're in control, but remember where we are. You'll turn on your allies before you know what's happening.
[She finally looks to the camera again as she pulls on a baseball cap, threading her ponytail through the back. Srs biznis, bitches. Srs biznis.] I'll be moving around, helping whoever I can and dispatching as many zombies as I can afford to. If you need help, give me a call.
[She pauses, some of that stoic, professional face fading a bit.] ...Be careful. Don't underestimate them. And if you need help, ask for it.
Valentine, out.
[Filter: Misaki Asou]
How good are you with that gun?
[/Filter]