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Interrogation meat_mooks January 26 2012, 16:31:23 UTC
While the crew hadn’t yet found the cause of the problems plaguing Deepstar 7, they did have one advantage - they’d captured and subdued one of the original crew members. Whether they could get anything useful out of them was another story… but since his encounter with John and Jamie in Medical, he seemed to have calmed down somewhat. Or at least he no longer had an axe to swing around. He had been confined to crew quarters, but now it was time for a little questioning.

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[open for company] i_sell_drugs January 26 2012, 20:31:18 UTC
It should bother Howard that he's not terribly intimidated by an axe-crazy crew member. After all, he had Drake in his basement, which kind of inured him to ranting and raving. That doesn't mean he isn't hella wary, but it is nice to be confronted with something scary and yet not feel as if he's about to jump out of his skin.

He drags a folding chair out and takes a seat outside the door to the guy's crew quarters, waiting for someone-slash-anyone to join him. Just because he isn't terrified doesn't mean that he wants to interrogate this guy alone.

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[Here comes your bad..der cop vroom vroom beep beep] things_go_boom January 28 2012, 20:22:22 UTC
Oh it has been quite a while since she's been able to do something like this. Lash was taught a more than a few things about the art of interrogation, but the little one or two on one talks were admittedly very rare in Wars World. Heck, the last time she remembers something similar happening, it was when she and Hawke we brought to Orange Star.

Regardless, she's had her share of maniacs and this could be fun (Lash is weird okay), so the first thing to greet Howard is the wunderkind cracking her knuckles.

Surprisingly, she arrives absolutely quiet, but with a terrible grin attached to her lips one can only assume that this won't last for too long.

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Re: [Here comes your bad..der cop vroom vroom beep beep] meat_mooks January 28 2012, 23:55:33 UTC
Well, in any case, it looked like the two of them had arrived first. There was nothing keeping them from opening the door and having a chat with Sunshine.

...it seemed quiet from within the quarters they've locked him into. Maybe he was asleep?

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A brief detour [closed to John] meat_mooks January 26 2012, 16:31:56 UTC
John and Mendoza had managed to do some basic repairs on the comm relay in Operations. Maybe enough to get a message through, when conditions were right. At least the team could take solace in that, right…?

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Re: A brief detour [closed to John] youmissed January 29 2012, 07:45:13 UTC
If anything, having a way to phone home and at least let folks know where they were was a start.

It's just that John's seen far too many movies to feel comfortable with this and he's sure he's creeping himself out without even trying. He kept thinking about that opened panel, the way that Mendoza had seemed...nervous? Like surprised he was sitting parked in front of it. The guy with the axe and all the signs scattered about the Deepstar 7 seemed to have gotten everyone spooked, he kept telling himself, only he kept having a niggling feeling. More like a hunch. Or a weird vibe.

John came back to the comm relay, wanting to check again for any sign of critters. Y'know, just to be sure.

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Re: A brief detour [closed to John] meat_mooks January 29 2012, 15:10:19 UTC
Operations was quiet. No one around, no one jumping out of the shadows. No critters, or at least they had the good sense to hide while he was around.

Nothing from the computer, even.

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Re: A brief detour [closed to John] youmissed January 31 2012, 09:45:58 UTC
John deflated, just a bit. Maybe he was starting to jump at shadows. He thought he had a pretty good reason for being jumpy but there was a good healthy dose of paranoia and then there was whipping around looking for bogeymen and getting yourself turned around when the real one was still out there. Still, he told himself he was just making his rounds, checking for anything weird. Or just checking, period.

He wandered over to the computer display and glanced at it, cycling through whatever he could access out of curiosity and seeing if anything was pinging him.

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Takagi [Lisa to NPC] meat_mooks January 26 2012, 16:32:27 UTC
Someone come stop him! meat_mooks January 26 2012, 20:08:32 UTC
Takagi has, after seeing what the crew has put together, had quiet enough of the general tension and paranoia that's starting to soak into his bones. Despite the fact that he keeps up pretenses of doing business as normal, with his typically-shuttered face betraying no scheming or emotion, he's actually been plotting to leave ever since he learned of the axe-crazy crew man.

Once it seems like almost everyone is asleep, it's time to go. Takagi walks quietly but with purpose towards the little vessel. He can't afford to look suspicious, and thankfully, due to his generally static expression, he could easily pass as someone just routinely checking up on the escape shuttle.

Just checking up on it by revving up the engines, that is.

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Re: Someone come stop him! nobel_berserker January 27 2012, 03:11:46 UTC
Funnily enough, Takagi wasn't the only one who was concerned about the shuttle. 'Creeped out' wasn't nearly enough to describe Allenby's mood right now. Always ready for a fight she might be, but there was a big difference between taking on some ridiculously powerful enemy and Deepstar 7. Forget sleeping.

So when she heard the hum of the engines, she pelted the rest of the way down the corridor. "Shit! I knew it!" She skidded into the shuttle to see--waitasec. "Hey!"

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Re: Someone come stop him! meat_mooks January 27 2012, 03:57:57 UTC
Takagi swears the only way he knows how: silently. He can't shut the door before Allenby gets there, so he reaches his arm out and tries to clothesline her instead as she slides in.

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Cutoff meat_mooks January 26 2012, 16:33:00 UTC
Shortly after Takagi’s attempt was foiled, another problem arose - the lighting in the Deepstar 7 changed from blue to red and a warning klaxon began to sound.

“Attention,” said a computerized female voice over the ship’s internal comms, “Core conditions deteriorating. Level two life support has been terminated. Repeat, level two life support has been terminated. This includes carbon dioxide scrubbers and the artificial gill system. Power will now be rerouted to support structural integrity. All personnel, please locate the nearest emergency dive suits.”

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things_go_boom January 29 2012, 06:41:29 UTC
"GODDAMMIT!" Lash was about to pop a vein or two at this point.

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bonnypiperlad January 29 2012, 07:36:04 UTC
Jamie looked up as the lighting abruptly changed. He didn't need to hear the klaxons to realise that something was wrong. The message was clear enough on that front - even if he had no idea what a carbon dioxide scrubber even was. He did know enough to piece together the rest of what was happening, and that it was not a good thing. At all.

"Och, that's all we need. Where are these dive suit-thingys, anyway?"

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meat_mooks January 29 2012, 15:20:09 UTC
And just like that, one of the emergency shutters behind the two of them closed. They were in a long corridor, probably a few minutes away from the airlock in which they'd first arrived in the Killifish submersible. And hadn't there been some form of emergency dive suits onboard? Yes... probably so. Of course, the main problem was that seawater seemed to be pooling at their feet, rising up from vents in the floor. A few of the vents struggled their way shut, but not enough to keep the water level from rising.

There was only one immediate way out -- the other end of the hall. But the shutter there was gradually rolling shut, too...

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