Getting new dormies

Nov 18, 2009 19:56

I'm sick of always getting dormies I know when I go play with a Sim in a University hood. DX Especially since they're fugly and I want them to use my face templates by Katu and all the townified skins I have. O:

What do you do to get rid of them?
I'm not too fond of killing, myself. XD

townies/downtownies/dormies, genetics

Leave a comment

Comments 16

hidden_kitten November 18 2009, 19:12:55 UTC
Use blank Uni templates; the dormies will generate themselves whenever you make a new Uni hood.

Reply

frouwke November 18 2009, 19:13:24 UTC
I'm using already made uni hoods, and I don't wanna delete them together with all of the characters...

Reply

silentsteel November 18 2009, 20:12:27 UTC
If you delete one of the pre-made uni hoods, all of the students there will be dumped in the student bin, their belongings all sold off.

So you could have them, you'd just have to put up with building the new university on a blank new University. I cheat and bin up all the community buildings - easy to use, and ready to go with no fuss!

Reply

silentsteel November 18 2009, 20:13:07 UTC
And if you start with a blank university, as I forgot to add, your game will generate new students.

Reply


spyroeldragon November 18 2009, 19:49:52 UTC
Then, er, there's no way other way to get rid of them, other than killing them. You can't delete their character files, it'll result in corrupted data. Either add a new Uni hood with a blank template or start your main hood from scratch. [:

Reply


simtopi November 18 2009, 20:20:54 UTC
If you don't want to kill them, you can always use boolprop to propose 'move in' so that they become controllable. Then drop them out of University and they'll age to adults and end up in the sim bin of your main hood. Your game will generate new dormies to take their place. It's a pretty long, tedious way of doing it, so I'd just recommend killing them or starting over.

Reply

simtopi November 18 2009, 20:23:19 UTC
er i meant use boolprop (spawn Sim Modder) to increase the relationship enough to be able to propose moving in. Alternatively you can use the Simlogical Teleporter hack to 'move in' townies.

Reply

sinthe November 18 2009, 20:52:29 UTC
That'd be boolprop testingcheatsenabled true; boolprop starts several different cheats.

Reply

simtopi November 19 2009, 02:14:03 UTC
Haha yep! I take it for granted that people know what I'm talking about when I say "boolprop cheat". >.

Reply


itlandm_sims November 18 2009, 23:32:39 UTC
Just make them playable (using the testing cheats or, conveniently, a sim teleporter like the one from simlogical). Move them somewhere out of the way, like small empty lots you don't play. The game will then make new dormies. If you keep them as young adults, the old ones will still appear as walkbys, and may be summoned by the gypsy for dates, but they won't be your dormies anymore.

Reply


orikes13 November 19 2009, 01:16:52 UTC
If I remember correctly, there are 50 standard dormies that come with each template. The game will create additional dormies to fill in dorm rooms if you have more empty rooms than you have dormies throughout the uni.

I would just make some YA sims and turn them into dormies (if they're a YA and you turn them into a townie, they become a dormie).

You could also install the dormie mortality hack from somewhere that takes away their invulnerability, so they will starve themselves to death on occasion. But then you have ghost filled dorms. ;)

Reply


Leave a comment

Up