I am Lord-ish of Waterdeep

Apr 26, 2012 10:50

Okay, so last night Cynra & I went to Black Oak Brewery to participate in their semi-regular board game night. I'm at most a casual beer aficionado, and Cyrna does not participate at all, but we do love board games.

I got Lords of Waterdeep (apologies for linking to BGG) for our anniversary. Well, I got a gift card and used it to buy LoW.

I was ( Read more... )

lj friends, waterdeep, board games, gaming

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Comments 16

waiwode April 26 2012, 16:09:41 UTC
Not a stupid thing to write at all. The tray for LoW is great. I haven't any elastics handy, so I can say the tray fails a bit when the game is placed vertically in a back-pack and jostled around, but it shelves and unshelves well. Compare it to the tray for Small World, which like LoW you end up going to again and again.

I'm curious how long it took you to play. My first game -- set-up and rules to game end -- was about 1 1/2 hours, The second game, with me as the only person replaying, was about 1 1/4 hours. I think this is pretty incredible -- so many of the games the guys want to pitch are 3 - 4 hours long, and for a week-night for a bunch of old folks with morning jobs, whey can seem to go on quite long. LoW combines appealing game play and a nice tight play time.

Doug.

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ghostwes April 26 2012, 16:21:01 UTC
I believe we played for about two hours, maybe a bit more? Stopped for some pizza at one point.

I popped over to BGG this morning and read some of the reviews and comments. It seems a lot of people play without the "mandatory quest" cards, heh. That card certainly did bring my game to a halt, or it seemed so as I was trying to remove it, but I got the impression that was only due to this particular game, as there was a distinct lack of priest cubes available. Any other game will likely not have that issue. Also, when we tallied the score in the end, I was not a gazillion points behind, as I suspected, but instead we were all within about ten points of each other.

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waiwode April 26 2012, 16:41:06 UTC
Mandatory Quest is an important mechanism, it allows the players to interact beyond the occasional "steal a cube or two" cards. And to slow down players who obviously are getting ahead. Playing without it really seems a bit to friendly a game. I don't want to be angry with my friends (like a good betrayal in a game of Diplomacy will do) but I do like some contention ( ... )

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thebitterguy April 26 2012, 17:21:27 UTC
Oh, man, when I was in university, I used to make a wicked Purple Magi.

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thebitterguy April 27 2012, 16:16:53 UTC
It is a lot of fun. Nice design work on pretty much every level.

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srhall79 April 26 2012, 22:28:04 UTC
More weight toward the conclusion that I need to buy this game. And I think it would be easier to sell to my non-gamer friends than WotC's other board games.

And yeah, the trays for Castle Ravenloft, et al, are pretty lousy. I've got everything somewhat fitted in there, but pretty disorganized.

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thebitterguy April 27 2012, 16:20:54 UTC
It is a load of fun. Although the wife was all "I don't play D&D", but she enjoyed it anyway.

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jack_ryder April 26 2012, 22:55:21 UTC
I'm really tempted by this despite my growing ennui for games that turn stuff into cubes into points.

I'm sure there's a couple of copies floating around our games group somewhere, so I hope to give it a try soon.

Have you played Eclipse yet?

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thebitterguy April 27 2012, 16:17:44 UTC
I've played one game of Eclipse, and it was interesting. I'm definitely thinking of picking it up once I'm full time and it's in print.

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mark_argent May 1 2012, 04:22:51 UTC
picked this up the other day, and I'm really looking forward to springing it on my non-D&D-playing BFF.

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thebitterguy May 8 2012, 16:35:21 UTC
The wife was pensive because she is a non-D&Der, but found it quite enjoyable.

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