Indy 4

May 23, 2008 01:07

By the numbers, pretty much. Clumsy insertions like the ( Read more... )

reactions-shrug, observations, reactions-meh

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lunatron May 23 2008, 04:11:24 UTC
and ignore 99% of the opportunities to throw in callbacks and gentle fun-poking at the franchise and character.

What improvements would you suggest?

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the_s_guy May 23 2008, 12:25:22 UTC
Maybe a little of what Joss Whedon and the Doctor Who teams have been doing, clever little bits of dialogue and nods to older episodes.

The Ark showed up unexpectedly, but was left hanging - nothing came of it. I would have preferred Indy to have accidentally uncovered it while running from the Russians in the warehouse, and then frantically covered it back up. Or even just an Ark-shaped stencil on the side of one of the crates during a pan across the warehouse would have been fine.

Something with a rope bridge, harking back to Temple of Doom. A Raiders-like giant stone ball, but with a twist. Fights where Indy looked to be really in trouble, or scenes that looked like they were going in one direction but were then sharply undermined by some antihero phrase or action.

I think part of the reason it was that bland was that I heard that various scripts for Indy 4 had been floating around since just after Last Crusade, and it had taken this long to come up with something that both Ford and the direction/production people would agree to ( ... )

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princess_kessie May 23 2008, 15:49:21 UTC
I *did* notice that Indy very casually strolled into/through areas that in previous films, he would have to creep into/through or decipher some cyptic puzzle, due to the nature of the booby traps which peppered every room/entrance etc. I mentioned that to the DH, and he'd noticed that, too.

Oh, and I agree wholeheartedly about the Tarzan/George of the Jungle-esque vine swing. Totally groan-worthy.

But, hey - it *is* Indiana Jones. One expects to suspend disbelief when watching Indy...

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