If you had told me 6 months ago that I'd be discussing business models on this blog, I'd have laughed and called you crazy. But here I am. Since approximately everyone I know in the games industry has asked me, "How's that
Open Design thing going?", from new freelancers to NYTimes bestselling authors, I figured I'd offer a report and some
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Even better, I'm taking a few more risks, because the audience expects it (and the patrons seem not to care for the "play it safe" style of recent WotC and d20 releases - if they did, why would they spring for an experiment like this?).
It's also been done in fiction. Diane Duane, Lawrence Watt-Evans, and others have tried patronage with novels, with fair results.
In that case, though, it's easy to use an installment/tip jar method: when the chapter is paid for, off it goes.
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http://preview.baens-universe.com/UCLUB?PHPSESSID=262613f5aa8386888fbcf26478d5b1ff
It has various levels of support and also offers tuckerization.
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Thanks for the pointer!
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