Under the cut, you will find SPOILERS FOR POTTERMORE. If you haven't been sorted on Pottermore, yet, and don't wish to be spoiled, don't click the cut!
01. When you die what would you most like people to do when they hear your name?
1. Miss you and smile,
2. Ask for more stories about your adventures,
3. Think in admiration of your achievements,
4. I don't care what people think about me when after I'm dead, it's when I'm alive that matters.
I'd rather die after the people I love than have them grieve because I'm dead. I'd like to be remembered as someone who did their best to help others and live up to their own moral code, I'd rather do good things and be remembered badly than do hurtful things but be remembered as a hero. To me, the actions you take and the effects they have on people are much more important than what people think of you, whether you're alive or dead. Also, it's not like you get to know how people remember you, anyway, since you're like, dead.
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02. What power would you like to have?
1. Invisibility
2. Super Strength
3. The ability to change the past
4. The ability to change your appearance at will
5. Mind Reading
6. The ability to talk to animals
At first I considered mind reading; I tend to get a bit paranoid about what people think of me, and it would be nice to know for certain what they thought and whether or not they could be trusted. However, I'm a very private person, and I'd hate for someone to read my thoughts, so it seems hypocritical to be okay with doing that to other people. I thought about invisibility, since I can be quite socially anxious, and it would be nice to be able to relax and know that no one could see me, but in the end, I chose the ability to change my appearance. It would still give me the whole anonymity thing, but it would be much more fun. I'd probably spend hours every day just changing in front of the mirror - it would be like creating a character in The Sims, but in real life. And I wouldn't have to keep dyeing the pink streak back into my hair.
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03. What are you most looking forward to learning at Hogwarts?
1. Apparition and disapparition
2. Transfiguration
3. Flying on a broomstick
4. Hexes and jinxes
5. All about magical creatures
6. Secrets about the Castle
7. Every area of magic I can
Absolutely everything. I loved school, and one of the great loves of my life is knowing/learning stuff. Sometimes I read wikipedia for fun! Even if there was an area of magic that I was terrible at, I'd still want to know and understand the theory behind it. I just want to know everything!
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04. Which road tempts you the most?
1. The sunny, grassy lane
2. The Narrow dark lantern lit alley
3. The twisting leaf-strewn path in the woods
4. The cobbled street lined with ancient buildings
This is a subset of my wanting-to-know: buildings often come with information, about history or culture or architecture... I'd want to see the buildings in case I could learn something about them. While I find nature stuff interesting, I tend to be even more interested in people-related things, and I'm a great lover of the urban environment. I'd enjoy a walk in the woods, but I'd learn more from a stroll through a town.
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05. Four boxes are placed before you. Which do you open?
1. The small tortoiseshell box, embellished with gold, inside which some small creature seems to be squeaking
2. The gleaming jet black box with a silver lock and key, marked with a mysterious rune that you know to be the mark of Merlin
3. The ornate golden casket, standing on clawed feet, whose inscription warms that both secret knowledge and unbearable temptation lie within
4. The small pewter box, unassuming and plain, with a scratched message upon it that reads ‘I only open for the worthy’
I spent ages dithering over this one! I wouldn't want the box with the creature in it, in case it turned out to be something dangerous, like Pandora's box, and I'd just let out some sort of horrible evil. I wouldn't take the golden casket because, although I'd really want the knowledge, I'm easily tempted at the best of times. In the end, I chose the pewter box, because of the idea that things aren't always what they seem, and a plain-looking box could conceal something amazing. I don't know if I'd be worthy - I'm not sure I would be, tbh, which would be upsetting - but maybe I could work at being worthy? Otherwise, I'd try to track down someone who was worthy - there's obviously something important in the box, or you wouldn't need to be worthy of it, so at least I'd be uniting the contents with someone who could use it well.
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06. You are walking and come to a crossroads. Which path do you take?
1. The path that leads to a beach
2. The path that leads through a forest
3. The path that leads to a castle
I want to see the castle! I want to find out who lives there, and explore it, and learn some of its history. And I want to learn more about how people lived when it was first built, and how things have changed through the ages.
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07. You are walking along and hear a sound. What do you do?
1. Tread cautiously with you hand on your wand
2. Retreat and wait for the source of the sound to reveal itself while remembering defensive spells
3. Seek out the source of the sound
I'm not going to do anything stupid, but at the same time, you can't hide from everything. It could be the sound of a branch falling or something, and if I retreat and wait, I'll be waiting for a long time. Otoh, I'm not going to seek out danger. I'd want to be prepared for anything, but not overreact.
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08. How would you like to be remembered in history?
1. Being Wise
2. Being Good
3. Being Bold
4. Being Brave
Being bold or brave is all very well, but it can still have terrible results. If you're an army commander and you send your troops into battle against a much stronger force, that's bold, but also incredibly stupid. Being wise is good, but if you never do anything with it, what good is being remembered for it? As I said before, I'd like to be remembered for being someone who did their best to help others and live up to their own moral code, and to me, that's being good.
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09. Would you rather invent a potion that would give you...
1. Power?
2. Love?
3. Glory?
4. Wisdom?
I don't want power, I don't want the responsibility. I don't want glory, I don't care whether people think I'm amazing or not. Artificially created love is worthless, just ask Merope Gaunt. I'd want wisdom. It would increase my chances of making the right decisions and doing the right thing in any given situation, and I'd be able to give other people helpful advice.
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10. Which do you find most difficult to deal with?
1. Boredom
2. Cold
3. Hunger
4. Loneliness
5. Being ignored
The first three can all be fixed, with warm clothes or food or the internet. I like to be alone, so loneliness isn't often a problem for me. I generally don't mind when people don't pay attention to me - in fact, sometimes I prefer it - but if I was trying to interact with someone and they were deliberately ignoring me? I'd find that upsetting. I'd wonder if I'd done something wrong, and what it could be, and how I could fix it. I hate it when people are upset with me, and it would be hard not to blame myself.
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11. Four goblets are placed in front of you, which would you choose to drink?
1. Foaming, silvery liquid that sparkles as though containing ground diamonds
2. Smooth, thick purple drink that smells of chocolate and plums
3. Golden liquid, which makes sun spots dance around the room
4. Mysterious black liquid, which gives the drinker strange visions
I don't know... it sounds like the most pleasant one to drink? And it's pretty? Gold and sunspots tend to be good things, generally speaking, so it would be a good bet that it would be safe to drink, and might have a good effect or a pleasant taste.
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12. A troll has gone berserk in the headmaster’s office and is going to destroy the precious items. In what order would you save the following?
1. Cure dragonpox potion
2. Merlin’s Books
3. Student records
2, 1, 3. Merlin was a genius, and there might be knowledge in his books that we would lose forever. The dragonpox potion is important, but unless it's something truly revolutionary and unthought of, it should be able to be reproduced in the future, even if our immediate knowledge is lost. Student records would be nice to have, but they don't seem to have much of a practical use.
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13. Once every century, the Flutterby bush produces flowers that adapt their scent to attract the unwary. What would they smell like to you?
1. The sea
2. Fresh parchment
3. Home
4. A crackling log fire
I love the smell of paper and books, probably because I love reading and writing.
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14. Which would you most hate being called by other people?
1. Being Ordinary
2. Being Selfish
3. Being Ignorant
4. Being Cowardly
I pretty much am ordinary, and I'm not particularly brave, so neither of those would be hugely surprising. If the accusation of ignorance was true, then I could fix that by learning more about the subject I was ignorant about; if it was false, then the person is wrong, so I don't have to care. But I want to be helpful and generous to others, and an accusation of selfishness would mean that I was failing at that.
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15. Which would you rather be?
1. Liked
2. Imitated
3. Praised
4. Envied
5. Feared
6. Trusted
I'd like to be liked and praised, but I'd most like to be trusted. I have a hard time trusting people, and so when I do, it's a huge thing that I find the person trustworthy. I'd like to be worthy of that for other people.
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16. A muggle confronts you and says that they are sure you are a witch or wizard. Do you:
1. Ask what makes them think so
2. Agree and walk away, leaving them wondering about the truth
3. Say yes and tell them you'll jinx them if they don't leave
4. Tell them you think perhaps they need to call the mental hospital
I want to know how they know, and if I should be doing something differently to maintain the facade. Obviously secrecy is important to the wizarding world, so part of our responsibility to our society is to keep that secrecy. Unless they had incontrovertible proof, I'd try to explain away what they thought they knew, and failing that, ask them not to tell anyone and not to go digging any further. I think the use of memory charms on unsuspecting people is a terrible thing to do, so I'd want to avoid anyone in authority finding out that someone knew about us.
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17. Which are you most afraid of?
1. Heights
2. Small Spaces
3. Isolation
4. Dark
Small spaces freak me out, but heights absolutely terrify me. I'm not sure I'd be able to handle broomflight, and I certainly won't be playing Quidditch any time soon.
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18. One of your house mates has cheated in a Hogwarts exam by using a self-spelling quill. Now he has come top of the class in Charms, pushing you into second place. Professor Flitwick is suspicious of what happened. He draws you to one side after his lesson and asks you whether or not your classmate used a forbidden quill. What do you do?
1. Lie and say you don’t know (but hope that somebody else tells professor Flitwick the truth.)
2. Tell Professor Flitwick that he ought to ask your classmate (and resolve to tell your classmate that if he doesn’t tell the truth, you will.)
3. Tell Professor Flitwick the truth. If your classmate is prepared to win by cheating, he deserves to be found out. Also, as you are both in the same house, any points he loses will be regained by you, for coming first in his place.
4. You would not wait to be asked to tell Professor Flitwick the truth. If you knew that somebody was using a forbidden quill, you would tell the teacher before the exam started.
Cheating is wrong. It's not about whether I ended up second or at the bottom of the class, it's that people shouldn't cheat. It's unfair, and in the wizarding world, potentially dangerous - what happens when the student who hasn't learnt anything this year starts trying out next years spells/potions? I'd want to give the other student the chance to admit to it first, but if they didn't, I'd tell on them. I don't think that reporting rule breaking to the appropriate authority is a bad thing to do at all.
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19. Which of the following would you most like to study?
1. Centaurs
2. Goblins
3. Merpeople
4. Ghosts
5. Vampires
6. Werevoles
7. Trolls
Goblins seem like they would be fascinating. There's not that much that differentiates them from people, yet they get treated as not even second-class citizens, but magical creatures. I'd like to know the history of all the goblin wars, and how goblin culture differs from human culture, and why they don't have equal status with humans in magical society. Plus all the sciencey stuff - physiology, genetics and so on. Actually, I really want to study all seven options, but goblins seem like the most interesting.
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20. A troll stops you and your group at a bridge and demands one of you fight him before you can pass.
1. Draw straws to see who fights him.
2. Volunteer to fight him yourself.
3. Try and trick the troll into letting you all pass without fighting him.
4. Plan for all of you to fight the troll without telling him.
Why fight if we don't have to? If we can get him to let us past without fighting, neither we nor he will be hurt, which seems like pretty much a win-win situation. If that doesn't work, I'd volunteer to fight - I'm not okay with someone else getting hurt on my behalf - unless one of our group was a really talented troll-fighter, in which case I'd let them handle it.
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21. What is the first thing you'd explore in a magical garden?
1. The silver leafed tree bearing golden apples
2. The fat red toadstools that appear to be talking to each other
3. The bubbling pool, in the depths of which something luminous is swirling
4. The statue of an old wizard with a strangely twinkling eye
Are they actually talking? I want to know what they're saying, and see if they'll talk to me, and find out what it's like to be a talking toadstool. Then I want to know what's in the pool.
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22. Which of the following would you consider the scariest nightmare?
1. Waking up one day and none of you friends and family remember you
2. Talking in a silly voice so no one could understand you and everyone laughing at you
3. Being on top of a cliff with no hand or footholds
4. Being in a windowless, dark room with an eye looking through the keyhole
1 and 3 are also pretty terrifying, but the idea of being trapped in a room with no way out, and something creepy outside looking in... And if it decides to come in I won't be able to escape it... And I don't even know what it is, other than that it has eyes, but my imagination can come up with any number of things that I'm not okay with having peering at me through the keyhole... Yeah, 4 totally freaks me out.
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23. Late at night, walking alone down the street, you hear a peculiar cry that you believe to have a magical source. Do you:
1 Proceed with caution, keeping one hand on your concealed wand and an eye out for any disturbance?
2 Draw your wand and try to discover the source of the noise?
3 Draw your wand and stand your ground?
4 Withdraw into the shadows to await developments, while mentally reviewing the most appropriate defensive and offensive spells, should trouble occur?
I nearly said 1, but someone could be in trouble. I'd want to find out what was making the noise, at least to make sure that everything was okay. I'd definitely be proceeding with caution, though, and I'd try to keep out of sight and not do anything stupid.
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24. You hear a mysterious cry in the night. Do you
1. Approach the source of that cry cautiously.
2. Approach the source with a loud battle cry,
3. Hex first and ask questions later.
4. Hide with your wand drawn listen to what's happening.
Same as the above, really. Someone might need help, but I don't want to get myself into trouble I can't handle. Approach carefully, assess the situation and see if anyone needs help, then help them as best I can. Or if it turns out that I'm out of my league, summon the appropriate authorities.