Pardon me, Force, your morality is leaning Orange and Blue

Mar 06, 2012 19:25

There really needs to be a trope for morality that thinks it's Black and White, but ended up somewhere else instead.  Though the Force of Star Wars: The Old Republic might be the only example.  The Jedi of the movies, particularly the prequel trilogy have their odd moments, but it's difficult to tell whether those odd moments were intended, whether ( Read more... )

fiction, swtor spoilers, the force, swtor, morality

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baeraad March 7 2012, 12:34:22 UTC
So SW video games are as bad as SW movies at creating portrayals of "Good" and "Evil" that make sense, huh?

With the movies, I figured it was just because George Lucas is amazingly arrogant and appears to think that every idea that enters his head is pure genius, no matter how stupid it is and no matter how badly it fits with everything he's said before. With the games... well, I suppose that the game designers were stuck with the unenviable task of trying to present a morality in the spirit of the one presented by George Lucas, which will inevitably lead to a lot of lofty sentiments but very little practical sense. ^_^;

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smurasaki March 7 2012, 19:11:15 UTC
Yep, when you've got a bunch of people trying to write quests that sometimes involve (supposedly) Good/Evil choices when the background morality of the world is unclear at best, you're going to get some Bzuh? moments ( ... )

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aesmael March 14 2012, 11:57:00 UTC
Wow, this doesn't even sound like blue and orange morality. More like magic 8-ball morality. o.o

(I'm sorry I haven't read your stories yet, been snowed under by work + school lately, but I will read them. still looking forward to.)

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smurasaki March 14 2012, 16:31:46 UTC
It is very odd. I've had it suggested to me that the inconsistency between Republic and Empire choices might be because Republic characters are assumed to start out Good while Empire characters are assumed to start out Bad. Or at least been socialized in an Evil Empire. Except I feel like the Empire side morality actually looks more like normal morality (at least when you compare the Jedi and Sith). Though, really, except for the fact that you're not allowed a treason option in the first Flashpoint Empire side (you do get a Dark Side treason option Repbulic side, which is really unfair), the morality makes pretty good sense over there, period. A Light Side Imperial is a good person trying to do the best they can in an Evil world.

Republic side, I keep tripping over choices that leave me going "Whut?" Some feel like two people wrote the quest without talking to each other, some just feel off. Whether its letting murderers go free, not turning in deserting soldiers (now, if that were Empire side, it'd make sense), being a jerk if you' ( ... )

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