Actual Play - Duneville (1/15/2011)

Jan 20, 2011 08:26

GM: Sean Nittner
Players: Karen Twelves, Regina Joyner, Basil Benitz and Jon Edwards
System: Smallville

Story Behind the Game )

actual play, smallville, endgame minicon, duneville

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Comments 3

Ah, I See Now... ext_399140 January 20 2011, 23:50:38 UTC
The way I narrate it is that the character just took a blow that hurt. Say Bill and Natasha are arguing over an information leak in their monster hunting cell. Bill wants Natasha to admit that she's in love with the vampire, but Natasha wants to hide it. If Natasha fails a roll and doesn't give, she takes stress. Maybe she's now Afraid of what Bill will do to her if he finds out. He still doesn't know, as he didn't get his goal.

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Re: Ah, I See Now... seannittner January 21 2011, 02:59:30 UTC
That sound good. I just wish they worded it more like "taking stress is like taking the blow [expand on taking the blow from DitV here], it's not the end of the contest".

But now I know... and knowing plus 25% Red Lasers and 25% Blue Lasers is ALL the battle!

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Re: Ah, I See Now... ext_399140 January 21 2011, 03:54:54 UTC
Glad I could help! On that note, I apparently need to find my lasers...

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