BTW if anyone wants to talk worldbuilding. It certainly doesn't have to be about my books. I am totally here for it.
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My current campaign, Tapestry, is created world fantasy in the style that Tolkien made popular. In fact, one of the things that started me thinking about it was Jacqueline Carey's Banewreaker and Godslayer. I admired her intention of dialogue with Tolkien, but I wasn't quite satisfied with her suite of humanoid races, and that got me thinking about how to do it in a way I would like better. I ended up with seven such races: dwarves, elves, ghouls (my analog of orcs), men, nixies (my analog of hobbits), selkies, and trolls. I didn't want to do "good" races and "evil" races, though (I understand that Tolkien got uncomfortable with that in his later years, too). Instead, I differentiated the races ecologically, by preferred habitat and survival strategy. Since I was using GURPS, which divides the ( ... )
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