Worldbuilding . . .

Jun 12, 2019 13:08

BTW if anyone wants to talk worldbuilding. It certainly doesn't have to be about my books. I am totally here for it.

Questions? Comments?

Discussion topics?

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whswhs June 13 2019, 02:03:50 UTC
My worldbuilding has been in the service of roleplaying game campaigns where the story emerges from audience participation and improvisation, rather than of composed fiction such as novels. But I think the two have some things in common.

My current campaign, Tapestry, is created world fantasy in the style that Tolkien made popular. In fact, one of the things that started me thinking about it was Jacqueline Carey's Banewreaker and Godslayer. I admired her intention of dialogue with Tolkien, but I wasn't quite satisfied with her suite of humanoid races, and that got me thinking about how to do it in a way I would like better. I ended up with seven such races: dwarves, elves, ghouls (my analog of orcs), men, nixies (my analog of hobbits), selkies, and trolls. I didn't want to do "good" races and "evil" races, though (I understand that Tolkien got uncomfortable with that in his later years, too). Instead, I differentiated the races ecologically, by preferred habitat and survival strategy. Since I was using GURPS, which divides the ( ... )

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sartorias June 13 2019, 02:42:34 UTC
Now that is creative worldbuilding!

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whswhs June 13 2019, 02:04:29 UTC
(This got a bit too long for lj, so I'm continuing it here ( ... )

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