Maxis_taste dare #25: Rainbows

Dec 05, 2011 21:20





I was going to do something completely different. But then I watched Megamind (again) and my whole idea changed. Your mission, if you choose to accept it, is to figure out the secret identities of each of these made-over sims. Good luck.



RED -

CODENAME: EL ROJO

AFFILIATION: CRIMINAL





BIO: Believed to have once been a lawyer specializing in International Maritime Law, the Dread Pirate known as EL ROJO now frequents the waters around Twikii Island, capturing any dinner cruise ships that stray too near his cannons. A freak accident involving soap and a pagan monkey god fountain on the island are rumored to be the cause of his physical scars and mental corruption. He began his career as second mate for the Dread Pirate O’Mackey, whose ship he commandeered and now captains. The whereabouts of O’Mackey & her first mate, Jimmy the Penguin, are currently unknown.

STRENGTHS: Expert at fire dancing, hanging-loose, the hula.

WEAKNESSES: Fondness for Mai Tais; susceptible to Unsavory Charlatans.







ORANGE -

CODENAME: MISS KITTY

AFFILIATION: UNKNOWN





BIO: Not much is known about MISS KITTY, including whether she is here to help or hurt the Sim Citizens. She is most often observed prowling among tree branches, but witnesses disagree on whether she was coaxing stray animals to safety or involved in something more malevolent.

STRENGTHS: Uncanny ability to land on her feet, even in incredibly high heels. Potential for immortality (Nine lives?).

WEAKNESSES: Cat naps, catnip. Overly attached to any non-canine animal. Easily distracted by fish, balls of yarn, anything with feathers.







YELLOW -

CODENAME: SUPERMOM

AFFILIATION:  LAW ENFORCEMENT





BIO: The crimefighter known as SUPERMOM spends her days watching out for the little Sim Citizens. Unfortunately she’s usually so worn out by her heroic daytime escapades that she has no time for her own children and usually spends the evening passed out on the couch.

STRENGTHS: Second pair of eyes (probable location: back of head).

WEAKNESSES: Powers are neutralized in the presence of social workers, nannies. Also possesses overpowering rage to bully parents that fall below her standards (trailer park denizens in particular).







GREEN -

CODENAME: PROFESSOR G

AFFILIATION: CRIMINAL





BIO: Experts disagree on what exactly the ‘G’ in PROFESSOR G stands for; however, no one disputes the fact that he is most definitely not a Professor of anything. In fact, there is no record he ever attended college at all. He is a self-proclaimed ‘Techno-Junkie-Mad-Science-Genius’ who spent much of his time spying on the government before threatening to blow up Sim City Hall with a ‘Black-hole-bomb-device-thinggy I'm working on’. He blew up his secret laboratory instead and hasn't been heard of since (NOTE: no body was recovered).

STRENGTHS: Ginormous bald head.

WEAKNESSES: Chick flicks, romance novels, general laziness, lack of college degree.







BLUE -

CODENAME: THE SARGE

AFFILIATION: LAW ENFORCEMENT





BIO: THE SARGE has worked at the Sim City police department for nearly thirty years. He refuses to retire because, as he says, ‘The bad things always happen to cops about to retire, you know that!’ His inability to remain fit meant a reassignment last year to desk duties. He is still occasionally sent into the field to keep his policing skills sharp.

STRENGTHS: Expert pet brick trainer, donut dunker.

WEAKNESSES: Donuts, toys.







INDIGO -

CODENAME: MRS. BADDIE

AFFILIATION: CRIMINAL





BIO: MRS. BADDIE is one of the most successful thieves in Sim City history. Among the lengthy list of items assumed in her possession are: The original flaming toilet sculpture from the Deh'Javu Modern Art Museum, Mrs. Crumplebottom’s purse, the paternity test outing the father of Nervous Subject, Malcolm Landgraab’s eyebrow maintenance kit, the Sim City Llamas Championship Cup (stolen once, recovered, then stolen again), and Bella Goth. Rumors persist she is somehow connected to an elderly couple from Belladonna Cove, though the nature of the connection itself is unknown, and the couple disappeared not long after MRS. BADDIE began her career.

STRENGTHS: Rumors of powerful allies, including (but not limited to) Mortimer Goth, Olive Spector, the Riverblossom Hills Garden Club, the owners of J’Adore Bakery, the Polli-Tech’s Union Local 548, the entire Capp family, the local vampire coven, and Will Wright.

WEAKNESSES: Unknown.







VIOLET -

CODENAME: CAPTAIN WOOHOO

WARNING: CAPTAIN WOOHOO is an incredibly dangerous individual. Under NO circumstance should anyone attempt to engage him without first calling for backup; repeat DO NOT ENGAGE without backup.





STRENGTHS: Charm, amazing hair, impossibly green eyes, enormous lava lamp. Expert smooth-talker.

WEAKNESSES: None. (It was once thought that Mrs. Crumplebottom’s purse could successfully repel him but unfortunately the weapon was stolen two months ago by MRS. BADDIE.)







All righty. That's all! Hope you enjoyed! ;)

dare

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