Name: Steer
Previous Stamps: The Path Changer, Eiji Ouji.
Give a brief description of your personality: I'm an ENFP/ENTP and I'm Number Three in the Enneagram. Both pin down my personality quite well, I assume! I'll just bold the sections I feel describe me very well. Yeah?
ENFPs are introspective, values-oriented, inspiring, social and extremely expressive. They actively send their thoughts and ideas out into the world as a way to bring attention to what they feel to be important, which often has to do with ethics and current events. ENFPs are natural advocates, attracting people to themselves and their cause with excellent people skills, warmth, energy and positivity. ENFPs are described as creative, resourceful, assertive, spontaneous, life-loving, charismatic, passionate and experimental.
ENTPs are logical, innovative, curious and downright inventive. They see possibilities for improvement everywhere and possess the ability to understand complex concepts. ENTPs are introspective and carefree nonconformists. They often neglect the more common areas of life while pursuing new solutions. ENTPs can be good conversationalists and exciting company.
Threes are self-assured, attractive, and charming. Ambitious, competent, and energetic, they can also be status-conscious and highly driven for advancement. They are diplomatic and poised, but can also be overly concerned with their image and what others think of them. They typically have problems with workaholism and competitiveness.
List some of your positive traits: Determined. Ambitious. Intelligent. Charming. Loyal. Passionate. Realistic.
... and some of your negative traits: Narcissistic. Arrogant. Argumentative. Impatient. Self-centered. Irresponsible. Insensitive. Ruthless.
What are your interests?: Green tea, winning, fulfillment, meaning, video games, manga, interesting characters, psychology, shoes, formality, good food, close friendships, justice, law, history, politics, government.
... and your dislikes?: Competition, feeling threatened, losing, slippers, sandals, monotony, feeling insecure, arrogance, obnoxiousness, being betrayed.
Are you more...
Outgoing or Reserved: Reserved during first meetings, but I'll become extremely outgoing once I get to know someone better. Gender also matters. I tend to be more outgoing towards guys, which is natural, being in a boys school for the last four years, and I'm more reserved towards pretty ladies because I want to make a good impression.
Energetic or Calm: Energetic most of the time~ I do have my calm, logical moments though, especially when I'm alone.
Cautious or Impulsive: I can be both when I need to be. I'll be cautious if the situation requires me to be, but I have allowed myself to react impulsively and allow my emotions to go wild at times.
Stoic or Emotional: Very emotional. Not stoic at all. Okay, I guess I'm stoic around people I despise and people I'm uncomfortable with. It's very obvious.
Peaceful or Aggressive: Aggressive. I know what I want and I will do anything to reach my goal... for the most part.
Confident or Insecure: Very insecure. I try not to show it, but I doubt myself all the time, whether I can actually accomplish my goals, whether I'm even doing the right thing. I'm not confident in the slightest... but I portray myself to be outwardly, of course.
Leader or Follower: I'm not really a leader or a follower, I guess. I mean, I don't mind following, and I do lead my small group of friends in a sense, but in the greater span of things I'd say I do my own stuff most of the time.
Optimistic, Pessimistic, or Realistic: Realistic. That's the smartest choice.
Traditional or Unconventional: I pride myself on having unconventional beliefs, but at the end of the day, I guess you still have to follow tradition in one way or another. A mix of both, I think.
You've been enlisted into the Grey Wardens! A life of being bound to fight monsters... How would you feel about this? Well, I'd be reasonably proud of my capabilities indeed. I mean, if I was good enough to be scouted by the Grey Wardens, I must be pretty good at fighting, right? It'd be awesome, fighting monsters and saving the world. Much better than a boring life, at any chance.
After joining, would you feel it necessary to focus almost entirely on your duties when the world is being threatened? Or would you rather try to have fun when you can? They're not mutually exclusive, you know. Sure, I'll focus almost entirely on my duties, but I'll put in some room so that I can de-stress and not blow up. Preferably through friends. Their presence really helps.
Do you prefer to experience new things or stick with what you know? I'll give new things a try, I guess, but I'm more comfortable with what I know. Especially if it's something I know I'm good at.
You get attacked by a group of bandits, and upon defeat they claim they were only trying to provide for their families. What do you do with them? Well, I do have some measure of sympathy for them. Circumstances changes cases, after all, so you can't fault them completely for their actions. There'd be plus points if they were a pack of beautiful females, of course, but I can't let them just go like that. Maybe I could direct them to a more legitimate business and have discounts whenever I buy goods? Or maybe I could bring them to the authorities yet argue for their defence? Hmmm.
After going through multiple dungeons and fighting countless battles, you discover that the ally you did all of this for really just wanted more power. They even plan to sacrifice those they consider incapable of being saved in the process! You did go this far for them, and they will undoubtedly be a powerful ally against your enemies threatening the whole world, but... Can you allow them to continue? Yes, and I will. I'll, you know, be his right-hand man, doing all the dirty work for him until a point, where I'll rise up and cut his throat. Power is something to be desired, and there was more pressing issues than a personal vendetta, but betrayal on this scale is unforgivable. Something like this deserves a more... horrific ending, no?
A great battle is going to be fought soon. What, if anything, do you do to prepare for it? I'll find some teachers to help in my sword skills, go on some relatively short quests to obtain legendary weapons and just... prepare the best I can for the battle. Isn't it how it's usually done?
Eventually, your exploits become known and you're now a respected figure in society. How do you plan on using this influence, if at all? I'll become the next Big Bad and rule the world with an iron fist, purging out those whom I have fought alongside in saving the world. I'm gonna become someone like Hitler or Stalin. Yeeeeeeesssss. Okay, nah, I'll just use it to fight social and political injustices and basically help people out whenever possible by using my power wisely. Or maybe I should give it all up. I like being a bum.
(Optional section)
Have you played this game? If so, did you like it? I've heard great things, but I haven't played it yet. I'd probably like it though, considering it's made by Bioware. Jade Empire and Knights of the Old Republic were epicly awesome.
(As it relates to this game's spiritual predecessor and is an unseen factor here) Which D&D-type alignment would you say fits you best? Well, after reading through, I think I'm more of a True Neutral.
Neutral alignment, also referred to as True Neutral or Neutral Neutral, is called the "Undecided" or "Nature's" alignment. This alignment represents Neutral on both axes, and tends not to feel strongly towards any alignment. A farmer whose primary overriding concern is to feed his family is of this alignment. Most animals, lacking the capacity for moral judgment, are of this alignment. Many roguish characters who play all sides to suit themselves are also of this alignment.
Some Neutral characters, rather than feeling undecided, are committed to a balance between the alignments. They may see good, evil, law and chaos as simply prejudices and dangerous extremes. Mordenkainen is one such character who takes this concept to the extreme, dedicating himself to a detached philosophy of neutrality to ensure that no one alignment or power takes control of the Flanaess.
Druids frequently follow this True Neutral dedication to balance, and under Advanced Dungeons & Dragons rules were required to be this alignment. In an example given in a D&D rulebook[citation needed], a typical druid might fight against a band of marauding gnolls, only to switch sides to save the gnolls' clan from being totally exterminated.
Lara Croft, Lucy Westenra from Dracula and Han Solo in his early Star Wars appearance are neutral. The true neutral outsiders are known as the Rilmani.
Well, it's not like I'm some unthinking person or anything, but really. I'm not nearly selfless and noble enough to consider myself good, but I'm not flat out ruthless and evil or anything. I'm very neutral on the Law-Chaos scale because extremities of both sides are bad. Have you tried Devil Survivor? The Law ending revolves around enslaving people to your will, while the Chaos ending makes you a demon overlord. See?
Are there any characters you don't want to get? Nah, go crazy.
(Not optional)
Please post the links to five applications you've voted on:
I II III IV V Voters: You can find a list of characters with descriptions
here.