I was really happy. I went and submitted an application for Witch School. I've put in the time and I'm more than 9,000 hours of Research. I'm qualified to teach about WitchCraft and Wizardry.
The part I like is that it's rooted in Science and Technology using Carl Jung's Theory on the Collective Unconscious.
To: WitchSchool
From: Rod
Date: Mon, 3 Jul 2006 23:49:32 -0700 (PDT)
Subject: SUBMISSION: Teacher Application
Hello,
I saw a
news article dated 6/30/2006 about your Witch School.
I'm actually a Technopath and my Psychic Abilities influence Technology.
However, WitchCraft and Psychic Abilities run parallel to one another and are based off the same Principles.
I'e been practicing and have Combat Training. I've dedicated over 9,000 hours of Research as well as conducted hundreds of experiments to vouch for my Theories.
I'm at a Level where I'm comfortable teaching. It would complement the direction I'm headed with publishing a book on my results.
You're the first place I thought I'd apply before I start sending out other Job Applications to see what is out there.
I do like the idea of Online Courses in order to have a flexible schedule.
I've been teaching for about a year and a half now just posting regularing on Blogs with a small audience. However, they're not really interested in Psychic Phenomenon.
I'm ready to step it up a notch and have a larger audience as well as people who really take an interest in the Supernatural.
Sincerely,
Rod
NAME: Rod
BIO: My name is Rod. I’m from Washington State. I have been learning about Psychic Phenomenon for about 26 years. I have been actively practicing for two years. I have devoted over 9,000 hours worth of Study in the Field of Electricity and Psychic Research. I have conducted over 300 experiments on Psychic Phenomenon. I studied for a Bachelors Degree in Business Administration. I have served as a Sales Trainer in the Direct Sales Field. I have worked in the Diamond Industry as well as Film & Entertainment.
WHY I WANT TO TEACH: I’ve reached a stage where I’m ready to teach. I’ve done enough research and conducted enough experiments to be sure of my results and understanding of the Psychic and Supernatural Realm. Teaching would serve as a constructive stepping stone toward the Book I want to write about my Research and Findings.
COURSE NAME: Principles of Modern Magic and Spell-Casting
DESCRIPTION: This course is designed to show how the World of Science can co-exist with World Magic. It will cover the following topics:
- Disspell common myths about WitchCraft and Religion
- Teach the Mechanics of How Spells, Hexes, and Curses can be cast from Long Distances
- Explain the Scientific Theory behind how it’s possible to cast Spells
- Help students develop Mathematical Protective Wards
- Increase the Potency of their Spells
- Teach students how to create formulaic spells using components from Computer Programming and Math
- Learning to Develop Sigils or Symbols
SYLLABUS
Principles of Modern Magic and Spell-Casting
COURSE INFORMATION: Principles of Modern Magic and Spell-Casting. Permission of the instructor is required once the student roster is over 30. The course would be 3 times a week.
PREREQUISITES:
- Understanding of Basic Algebra
- Navigation of the Internet and Using a Web Browser
- General Understanding of Computers
- General Understanding of the Principles of Software Programming
- General Understanding of Electricity
- General Understanding of the Human Brain
- General Understanding of Operating a Cell Phone
- General Understanding of Desktop Computers (PCs)
INSTRUCTOR INFORMATION: E-mail will be supplied upon request. "No E-mail Responses should be expected between 10:30 pm and 8:30 am please and on weekends."
TEXT, READINGS, and MATERIALS:
Textbooks:
- “For the Love of Evil” by Piers Anthony (Heavy Use)
- “A Spell for Chameleon” by Piers Anthony (Medium Use)
- “Centaur Aisle” by Piers Anthony (Medium Use)
- “On a Pale Horse” by Piers Anthony (Medium Use)
- “And Eternity” by Piers Anthony (Medium Use)
- “Da Vinci Code” by Dan Brown (Light Use)
Supplementary Readings:
- “Neverwinter Nights: Expansion Set” by Atari (Heavy Use)
- Video Game “StarCraft” by Blizzard (Medium Use)
- Video Game “Diablo” by Blizzard (Medium Use).
Materials: This course uses Software Analogies. Students should play and become familiar with the following Video Games. “Neverwinter Nights” is for developing individual powers. “Baldur’s Gate II: Shadows of Amn” is for learning how manage separate powers like that of a Team.
- “Neverwinter Nights” by Atari (Heavy Use)
- “Baldur’s Gate II: Shadows of Amn” by BioWare Corp (Heavy Use)
COURSE DESCRIPTION/OBJECTIVES: The treatment of this area -- variously called course description, content, goals, objectives -- differ more than any other in the publications we reviewed.
- Disspell common myths about WitchCraft and Religion
- Teach the Mechanics of How Spells, Hexes, and Curses can be cast from Long Distances
- Explain the Scientific Theory behind how it’s possible to cast Spells
- Help students develop Mathematical Protective Wards
- Increase the Potency of their Spells
- Teach students how to create formulaic spells using components from Computer Programming and Math
- Learning to Develop Sigils or Symbols
GENERAL COURSE GOALS:
- The learning and application of the general principles of Modern Magic and Spell-Casting.
- Development of the Third Eye or the Skill of Divination.
- Development of a more positive attitude toward...) can help orient the student to the purpose of the course, the instructor's expectations, etc.
DATES FOR EXAMS, QUIZZES, and ASSESSMENT: To be announced
ATTENDANCE, LATENESS: Although it is an online medium, I run on a tight schedule. Should lack of attendance be a problem, it will reflect the grade of the student.
CLASS PARTICIPATION: Online medium.
MISSED EXAMS AND ASSIGNMENTS: No extra credit is offered for missed exams at this time.
LAB SAFETY/HEALTH: Lab work will the form of Documented Research via Journal.
ACADEMIC DISHONESTY: Plagiarism or cheating is difficult to view in an online medium. Since it’s impossible to track students, exams may take the form of reports or essay questions.
GRADING: Dishonesty isn’t tolerated. However, I’m not really concerned about that aspect. People who cheat only hurt themselves in the long run because it’s the application of what you learn. Many of the things I teach are based off of Math Formulas. It’s necessary to understand those Formulas. People can cheat on tests and have the answers, but if students don’t understand the Principles, it will hurt them in the long run.
SAMPLE LESSON
In today’s society we live in a world that is governed by Science and Technology. 1,000 years ago, WitchCraft, the Occult, and the Supernatural was used to explain that, which we did not understand.
As Technology, Natural Sciences, and the Industrial Age set in, that which was known grew and that which was unknown shrank. As people began to develop an understanding of the World around them, the explanations for how WitchCraft, Wizardry, and Magic left burning questions.
Because no one could answer them, belief in such powers became stuff of Legend and Myth. In today’s society, few people believe in Magic. This is especially from those who belong to the Scientific Community that has been able to explain and define the world as we know it.
This course is designed to teach you how Magic and Science can co-exist. If there’s anything you should come away with from this course, it’s knowing HOW it’s possible. Regardless of whatever Magic, Spells, Hexes, or Curses you choose to employ.
Much of its potency is lost due to what I refer to as the “Scientific Placebo Effect.” It’s the belief that it is scientifically impossible to cast Spells, Hexes, or Curses. It’s not that it’s impossible. It’s simply that no one has been able to logically explain how such things are possible.
- The Key to Power and creating a “Perceived Threat” is by showing that it is indeed possible
- When people believe it’s actually possible, it becomes a threat
- When people do not believe a threat is possible, it fails to be perceived as a threat
Students should be applying their Spells in a constructive manner, but if it should ever be necessary to make Skeptics realize that such a threat is real, simply give them the following explanation:
- The Earth is surrounded by an Electromagnetic Field generated by the Earth spinning on its Axis
- That Electrical Field like a Electromagnetic-Based Shell Membrane encompassing the Planet the same way the Shell Membrane is seen to encompass Single-Celled Organisms under a Microscope
- The Human Brain functions off Electricity and is swimming in that Electromagnetic Field
- Human Minds are the equivalent of Organic Host Servers interconnected through that Electromagnetic Field that acts like a Planet-Sized Local Area Network(LAN) creating a “Psychic Internet”
- Just as Host Servers have an IP Address, each individual has a “Brainwave IP Address” that identifies them.
- You can use a “Psychic Google Search” or “Psychic Search Engine” to locate such individuals by that IP Address.
It doesn’t matter whether you know their real name or where they live. That distinctive IP Address can allow you to fire off Hexes and Curses like a Psychic Heat-Seeking Missile.
Psychic Hexes and Curses act like a uploaded Viruses that can and will infect a Person’s Mind whom you have targeted. The target’s Subconscious Mind functions just like a Desktop Computer that can contract Viral Software that will affect their Reality and disrupt their systems if they do not have a proper Psychic Firewall or Mathematical Wards set up.
I, personally, do not approve of using such techniques being used to harm or hurt people. However, when used appropriately, it can serve as an effective deterrent for individuals online who enjoy hiding under “Anonymity” and feeling invincible because they think there’s no way to track them or hold them accountable for their actions.
Psychics, Wizards, and Witches should understand the basic Principles behind this so that it will increase their Spell Potency. The Key to knowing an effective Spell stems from knowing it’s possible.
If a Student studying WitchCraft and Wizardry doubts that the Spell works, what makes the Student think that the target of their Spell will believe it works as well?
Sometimes just being able to explain it to people so that the Perceived Threat is real is sufficient and no further action is necessary.
When it comes to Spell Combat, most Voodoo Doctors, Spell Casters, WitchCrafts, and Wizards know how to cast spells, but they don't understand the Mechanics behind why the Spells work.
- Knowing how the Spells work is like being an Auto Mechanic who can fix Cars.
- Your Mind is like a Car. When you know how it runs, you can fix your car. Most Wizards, Witches, and Spell Casters have a natural talent, but they've never had to really examine what makes the car work. They're the types of people who just go to the Car Dealership and get car "that works." However, if the car ever broke down, most of them wouldn't know how to fix it.
- If you ever have any engine problems, you can repair your car. Repairing your car is diagnosing problems and knowing what the remedy is.
- When you can tell by listening to your car what's wrong with your car, that's the equivalent of being able to diagnose what Hostile Spells have tripped off your Wards
- When you know what kind of Spells or Hostile Magic is being cast on you, you can dismantle the Spell or know what Counterspell or Counter Curse to use
Most people don't have protective wards of any sort or wouldn't even be able to tell you if they were hit with a Hostile Spell. That's why it's important to have an understanding of Math, Science, and Physics.
Your Level of Understanding and Mastery of such Sciences as Math, Science, and Technology will allow you to create "Modern Wands" and "Technology Charms" that you can use to protect you.
Your Level of Experience, Wisdom, and Knowledge plays an important role when it comes to Will Power and being able to resist Hostile Spells that are directed at you.
When you play Video Games that are "Roleplaying Games" (RPG), you have what are caleld "Saving Throws" and they are dependent on how high your Level of Wisdom or Knowledge is.
The higher your Level, the less likely you will get hit with a Spell or the Spell Effects will dissipate faster.
This course will set you on the right path toward understanding your inherent abilities as well as give you a formulaic approach to ward WitchCraft and Wizardry in a format that is actually applicable and updated to complement the Technology in the 21st Century.