Some of the world’s vaguest and therefore worst writing appears in company slogans. The company slogan is among the first thing a new entrepreneur dreams up and is often a blandly general proclamation that could relate to any other business of its type. Sometimes any other business, period. Memo to business owners: hold off on that company slogan
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"Atomic Sock Monkey Press: Shifting the Paradigm... with Rays 'n Stuff!"
CU
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"At Wal-Mart You're Always Next In Line!"
Insert your own joke here.
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Mind you, in Staffordshire I once travelled with PMT Buses. No slogan, just sayin'.
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1. The original concept for Atlas was that it would be a venue of alternative settings, such as a high fantasy Ars Magica campaign of John's own design. The focus was on "new settings," not "new games." "Cool games for cool people" didn't fit the original plan. In fact, Atlas's African setting for Ars Magica, African setting for d20, and New World setting all nicely fit the "new realms" theme.
2. "Charting" "realms" and "imagination" all point to a particular kind of sophisticated gamer, to which Atlas successfully appeals. What sort of "cool" people like Atlas games? People who would rather chart new realms than plunder new dungeons.
-Jonathan Tweet
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