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tcpip October 16 2009, 01:52:53 UTC
Our primary hope and fear as we experience a narrative may be orthogonal. These allow for mixed endings.

Because hope/fear are orthogonal, I don't see how this allows for mixed endings. Surely multiple non-orthogonal vectors is what gives mixed endings.

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tcpip October 16 2009, 01:54:21 UTC
Actually ignore the above. I am wrong and your original comment was right.

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Sources anonymous October 24 2009, 20:55:32 UTC
Now that you're finished with Hamlet it's time for a question that has been bugging me:
What are the sources for your model of story analysis? Is it your personal creation? Where you inspired by any books or whatever? Which?

Sergio

PS I'm sorry if you already mentionned this somewhere but I did't find that reference in the LiveJournal or in any of your games.

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