So, yeah, I had a migraine so bad last night that it didn't die until after the third dose of painkillers, and somehow lying in the dark with a window cracked while making hairs seemed to not cause me intolerable pain while I was waiting for the pills to work, so...
Posting them quickly without much fanfare. Five female hairs, one male hair. All Pooklet's naturals (+Hat's extra gray), binned in four families with the elder gray attached to the brown file. Meshes are included. Everything is compressorized/optimized.
All ages! -
Download Original had a goofy, tiny hat pin/barette going on in the bun. It's alpha-ed out here.
YA/Adult/Elder only -
Download Shame about the age thing, this one's adorable. There's a tiiiiiny barette that I did texture with a black/purple design, but it's barely visible.
All ages! -
Download This hair is quite big in filesize (as well as volume) -- the mesh alone is 3MB. Downloader beware!
All ages! -
Download (This is got a pro/con thing going on--the entire hair is mapped to one corner of the texture file, which makes the files tiny, but there's a little stretching in the back.)
All ages but toddler! -
Download To be fair, the poofyness + mulletlike back is not realistic for a toddler, but how many Sims hairs are?
All ages! -
Download I don't know if I even like this hair that much, but I was on a roll. The top of the hair is so poofy, it looks a little hollow through the side part. You have to hit exactly the right angle for it to be noticeable--in Bodyshop, I had trouble seeing it in the game. But warning, anyway!
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There's actually one more fairly newly shared Butterfly mesh I intend to retexture (it's a male hair, and I did export the textures), but I wanted to sleep at least a little bit?
I did the preview pics today. I think I like the outcome of this method better than what I did before, and it seems to look nicer + get all the important stuff into one picture. If you really, really love having full-sized pics of all the angles, I guess let me know?
A couple of the other meshes I had been intended to retexture for a loooong time, so at least I managed that. Enjoy?