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Dec 07, 2012 10:02

City Of is No More. Well, it was expected, and has now happened, however bad ( Read more... )

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meredy December 7 2012, 18:55:08 UTC
The closing of CoH isn't all they're doing either, it turns out. Looks like more staff and perhaps more studios and games are on the chopping block.

Ah well, PSO2 is my next game as well, I tried DCUO and got bored after less than a month, and hated Champions when I tried it awhile back.

Then again, working full time again cuts into my time to do anything, especially when they like to switch my hours every single day so I have no steady schedule.

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rika December 8 2012, 05:15:46 UTC
Yeah, they're losing folk in seattle right now, and already threw people out from other places. Game-wise,
as far as western crews go, all they got left is anet and some other studio that doesn't actually have a
finished game out, AFAIK.

I'm not at all sure what kind of game those others guys are making, so no idea what their prospects are,
but they're probably not feeling too good right now either. Whatever it is, it probably still looks twice as
good as blade & soul.

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davin December 8 2012, 04:32:04 UTC
All isn't rosy on the GW2 front either. Layoffs in the arm of the business that A.Net falls under (numbers/allocation unconfirmed), and Korean characters beginning to creep into the English UI.

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rika December 8 2012, 05:18:05 UTC
I thought Arenanet itself was actually hiring right now?

Though with how abruptly Paragon got the rug yanked out from under them, I guess you never know
when they might have to close *that* window.

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neisjournal December 12 2012, 19:42:53 UTC
Maybe I'll see ya around then, though there's the usual timezone shenanigans getting in the way. I tried PSO2 in Japanese, but I get so incredibly aggravated from not being able to read everything, I just couldn't do it. So we'll do this the old-fashioned way.

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rika December 14 2012, 03:54:46 UTC
We'll certainly try! We only ran into eachother once or twice during universe, IIRC. That's not nearly
enough.

Numans have to tag together, maul Meredy's misfortune into pieces, and drag her into the clearing to be
happy with Rappy.

Playing with Rappy.

Living with Rappy!

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