Really? I can quite happily play much older, much worse-looking games without being worried about how bad the graphics are at all (incidentally, the worst era for computer graphics seems to be the early 1990s where the switch to polygons from sprites was just underway; well, unless you're a cubist I guess). To me, The Longest Journey still looks quite pretty; not particularly high resolution, of course, but I still like the art.
Everything else you said, I approximately agree with; save that my approach to adventure games is to read Let's Plays because I have no patience for figuring out what the hell to do with most adventure game puzzles, and since I always end up resorting to a walkthrough and it's usually sooner rather than later, I decided in the end I might as well take a short-cut and let somebody else play the whole thing for me. I wouldn't call The Longest Journey (or Dreamfall) explicitly feminist games in the sense that the sexism is incidental rather than integral to the game (as
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> I wouldn't call The Longest Journey (or Dreamfall) explicitly feminist games in the sense that the sexism is incidental rather than integral to the game (as opposed to, say, No One Lives Forever)
Sure, but by the end of the game I was actively looking for ways to screw over anybody who called April by another denigrating bloody epithet. It really got under my skin.
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Really? I can quite happily play much older, much worse-looking games without being worried about how bad the graphics are at all (incidentally, the worst era for computer graphics seems to be the early 1990s where the switch to polygons from sprites was just underway; well, unless you're a cubist I guess). To me, The Longest Journey still looks quite pretty; not particularly high resolution, of course, but I still like the art.
Everything else you said, I approximately agree with; save that my approach to adventure games is to read Let's Plays because I have no patience for figuring out what the hell to do with most adventure game puzzles, and since I always end up resorting to a walkthrough and it's usually sooner rather than later, I decided in the end I might as well take a short-cut and let somebody else play the whole thing for me. I wouldn't call The Longest Journey (or Dreamfall) explicitly feminist games in the sense that the sexism is incidental rather than integral to the game (as ( ... )
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Sure, but by the end of the game I was actively looking for ways to screw over anybody who called April by another denigrating bloody epithet. It really got under my skin.
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