HabitRPG - first results

Feb 01, 2014 22:31

I've been doing HabitRPG for a bit now, and this approach has been working for motivation in some respects, for example I managed to do my dishes every evening instead of letting them pile up for days since I started, and my kitchen has been much more functional. I mean, I have no idea why the reward of getting stuff to hatch virtual zombie dragons ( Read more... )

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marag February 1 2014, 21:42:59 UTC
How funny! I was just thinking about posting my own results with HabitRPG :)

My results are similarly mixed. It's worked well at getting me to do the dishes before bed and moderately well with a few similar things. Overall, I think the results are worth continuing with it.

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ratcreature February 1 2014, 21:51:49 UTC
I think part of it is that I set up the dishes as daily task, but that doesn't work for cleaning the shower or mopping my kitchen floor. I mean, maybe there are people who do that daily, but I'm not going to. Similarly I don't want to schedule it every Tuesday or such, so while I get a reward for doing the task, I can still delay it without consequence. I'd really like the option of weekly and monthly tasks, that would have to do at some point in that time period. Another aspect is of course that I don't like doing the dishes, but it is much less work and thus less annoying than mopping floors or bathroom cleaning.

But yeah, for now I'm sticking with it too.

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marag February 1 2014, 22:03:25 UTC
I think over time we'll get better about doing those occasional tasks as well. I'm already getting a bit better since I started.

Of course, I've also already died once, but there ya go :)

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ratcreature February 1 2014, 22:10:16 UTC
Ouch. I've avoided dying so far. I set the penalizing tasks unambitious enough and included some positive things I already did fairly reliably before, that I avoided death. But yeah, there may be hope with the occasional tasks, like my bedtime thing, that I set up with +/- still is yellow at least, so I'm not failing at it all the time.

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