2000 Games of Pandemic

Jan 02, 2016 17:59


I have been an enthusiastic fan of the board game Pandemic since I first played it in 2008. I like it because it involves cooperation and careful planning, which makes it a good way to talk to people through a game. For several years, I’ve been playing a lunchtime game once a week with friends. In 2013, Z-Man Games came out with a version of ( Read more... )

pandemic

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Comments 11

eub January 4 2016, 09:29:22 UTC
I am impressed with your enterprise, sir. And with the designers' intuition and playtesting. If I were judging your science fair project I would add credit for your digging into "games won" versus "hard games" (though I don't know if it fits the Official Scientific Method Rubric ( ... )

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eub January 4 2016, 09:37:57 UTC
Oh hm, for the boredom problem, you could generate matched pairs. Pick three random roles xyz, play two games, xyzA and xyzB. That should control the 'other' roles between your A and B conditions, but give more variety. The games in the pair don't have to be played back-to-back, either.

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ralphmelton January 4 2016, 17:11:23 UTC
I can do some estimating. Let me take one example: In 4P5E, the overall success ratio is 84.1% +/- 3.0% after 578 games and the worst-performing Role is the Troubleshooter at 77.1% +/- 6.2% after 179 games. Let's assume those percentages don't change as I keep playing. How many games would it take to have a statistically significant difference at p < .05? (I recognize this is not exactly the question you asked ( ... )

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eub January 5 2016, 10:27:26 UTC
sqrt(N) is the expected "distance from home" of an N-step +/-1 random walk, so that sounds like the right asymptotic...

Off on a side track, I'm puzzled about whether the whole "noise added by the other three slots" thing I was on about is a real thing. The argument against is, isn't "given Role A, do we win?" *some* Bernoulli process? So what if it's done by random choice of other roles and then depending on those -- it still boils down to success some P% of the time.

Let's see, concretely, it would be whether the confidence interval on e.g. the success is what you'd get for a p=0.841 binomial, or whether it's actually a wider CI? If success is a plain old binomial distribution and we've got 486 / 578 = 84.1%, I get the 95% interval is +/- 3.0%. Is that calculation the same way you got your +/- 3.0% too?

I think the "argument against" is right. But I'd have to expand an example to convince myself. And I still don't get what's wrong with the intuition for there being a real effect because of summing non-IID Bernoullis.

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