i. tackle; normal; physical; pp35; learned at lvl. 1; a physical attack in which the user charges and slams into the target with its whole body.
ii. growl; normal; status; pp40; learned at lvl. 5; the user growls in an endearing way, making the opposing team less wary. the foes' attack stats are lowered.
i. tackle; normal; physical; pp35; learned at lvl. 1; a physical attack in which the user charges and slams into the target with its whole body.
ii. growl; normal; status; pp40; learned at lvl. 5; the user growls in an endearing way, making the opposing team less wary. the foes' attack stats are lowered.
iii. thunder shock; electric; special; pp30; learned at lvl. 10; a jolt of electricity is hurled at the target to inflict damage. it may also leave the target with paralysis.
i. tackle; normal; physical; pp35; learned at lvl. 1;
a physical attack in which the user charges and slams into the target with its whole body.
ii. growl; normal; status; pp40; learned at lvl. 5;
the user growls in an endearing way, making the opposing team less wary. the foes' attack stats are lowered.
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mareep;
i. tackle; normal; physical; pp35; learned at lvl. 1;
a physical attack in which the user charges and slams into the target with its whole body.
ii. growl; normal; status; pp40; learned at lvl. 5;
the user growls in an endearing way, making the opposing team less wary. the foes' attack stats are lowered.
iii. thunder shock; electric; special; pp30; learned at lvl. 10;
a jolt of electricity is hurled at the target to inflict damage. it may also leave the target with paralysis.
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