So Shannon got FFXIII a while ago and I've been watching her play it. Honestly I am not sure I'm on board here. It's very pretty, of course, as all of these games are, but it's kind of ridiculously linear. So far there's really not any exploration to be done, it's just dungeon after dungeon. Which I guess makes sense a little for a bunch of
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Just thinking about 13 makes me want to play 12 again. It is superior in every way except for the next gen shiny. And it's extremely non-linear, if you know the right ways to abuse the system.
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Haha this is making me want to go back to 12, but I can't find the memory card with my save on it, which is distressing. I should probably get back to Valkyrie Profile anyway, but I am having problems getting into that one as well. :D;
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There are tiny touches in the characters that were done nicely. I like Hope and Sazh completely, for instance. Fang is fun, too, if not extremely deep. But the dialogue and scenario are just so abysmally bad, and so much of the game is watching cutscenes that are by extension abysmally bad. It's a slog, one which may or may not be worth it to you based on a few crowning moments of awesome here and there.
Re: VP I seem to be alone in my lack of compunctions about using guides but I play games to have fun, not to waste 40 hours on something only to get a bad ending just because I'm worried someone might look down on me for metagaming. I say crack that shit open if you're having trouble.
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From what I've read about the game I have to admit I'm pretty intrigued. There's a sort of slash-and-burn approach to RPG design that's got my attention, but mostly it's just so polarizing I have to see it for myself. Maybe I'll be doing a lot of multitasking for the first twenty hours, though.
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And yes like woah to the cutscenes lol. I'm trying to determine if it's going to beat out Xenosaga. XD; Then again, Xenosaga was spread out into three separate games??
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