i hate video games

Mar 27, 2019 15:56


I'm still not sure how my game ran back in 2012 when I originally got it, but I do recall being incredibly patient about the many (many, many) loading screens, which seemed to take several minutes per lot. That said, I don't remember lag of any kind when actually playing lots themselves, and the situation seems roughly switched now-- my lots load ( Read more... )

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furbyq April 19 2019, 15:47:58 UTC
it's really all based on your system specs and how organized your downloads are.

i cut my loading time from 30~ minutes to 5~ minutes just by meticulously organizing my cc and eliminating half of my subfolders. i have 130 subfolders now but like... 80% of them are in my mods and defaults folders. also compressorizing, but that's a given.

possibly a dumb question but do you have superfetch turned off? it used to keep my hard disk usage perpetually at 100% which made everything PAINFULLY slow. you can type "services" in run and turn it off there, i think.

also make sure to occasionally delete the contents of the thumbnails folder in your sims 2 folder. i had a friend on tumblr who tried to get their game to run better for weeks, only to find out that deleting thumbnails was the thing they had to do for all their other changes to work.

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pt_adam April 30 2019, 20:52:24 UTC
Important Note: I recently scooted my Sims game over to a 2014 Alienware, which actually helped! Not the loading time, but the game itself; I can actually run it with smooth edges on and it looks beautiful on my massive monitor. But this still applies, since the loading time itself only sped up by five minutes (I counted ( ... )

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furbyq May 3 2019, 14:24:37 UTC
i'm glad you were able to do something that made the game more bearable to play. laggy sims is. literally hell.

doing your downloads like that is optimal! i've never completely forgone all subfolders, just so i can more easily find things i want to delete. one thing to note, you actually cannot put subfolders in the savedsims folder. game won't read them at all.

superfetch is the main one that i had issues with. my pc is pretty decent and superfetch used to keep my disk usage at 100% all the time.

i've never heard about the thumbnails folder causing the pink flashing glitch, but i haven't actually had that issue myself. as far as i know, it's inevitable that you'll have to delete thumbnails eventually. if you use a lot of cc, they will definitely corrupt at some point. basically, if you DELETE a load of content, it's good to refresh the thumbnails to clear out all that dead cc data.

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pt_adam May 3 2019, 19:04:59 UTC
Yeah, it was really... entertainingly bad! It kind of hit me when I was watching Mouse jump in some puddles and I realized he would stop on the way up... and the way down... and in the puddle. I had some issues.

Yeah; I realized the thing about savedsims after I downloaded some brows and was like "where the hell are these?!" So I've stopped doing subfolders, because I have my own (cough) organizational system. It's, um, definitely something.

See, I couldn't find it, so I'm willing to say it has nothing to do with it, but I think the logic might have been (sorry, I forget everything) that it was taking up texture memory by consistently having to reload those things? But then again, I don't know what really causes it to happen faster or slower and I avoid high-poly stuff like the plague... I'll delete them next time! It sounds like it works for you, and other than that, it just seems inevitable for the people who get it. Thank you!

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