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Chad Lieberottenbastard kevinbunny August 22 2011, 08:15:17 UTC
Yeah, I follow Ursula Vernon's blog, and she was one of the many, MANY people this 'creative genius' ripped off wholesale.

Photos of him dating Paris Hilton appear to be 'shopped.

His posts on copyright and art are lifted from other sources (and make more sense in the prvious context).

Not sure about his recording career, but I'm willing to bet he can't sing a note.

In short, the guy is a complete waste of a human being. He wanted to be a famous bigshot, but he's going down as a complete idiot.

Oh, had you heard that he has had his testicles insured for 1.4 million? My bet is that he's hoping an irate artist will kick him and he'll be able to collect...

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Re: Chad Lieberottenbastard ps238principal August 22 2011, 08:34:05 UTC
I'd heard about the insurance, though not the Paris Hilton photos, which bespeaks a level of either delusion or ego that tops what I'd been seeing thus far.

It also wouldn't surprise me if his singing career included that one backup singer I keep hearing about, "autotune." I wonder what he used for cover art on the CD? :)

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Re: Chad Lieberottenbastard kevinbunny August 22 2011, 12:21:11 UTC
Wel, to be fair, intentional use of Autotune is a thing now, or at least it was a couple years back.

As for the album art, probably a photograph of his ego. Taken from space. With a wide angle lens.

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Re: Chad Lieberottenbastard ps238principal August 24 2011, 07:20:31 UTC
I saw a special on it (for Nova, I think) where one of the people behind autotune talked about his dismay when songs like Cher's "Believe" came out, pretty much pulling back the curtain on the technology.

I immediately thought of that episode of the Simpsons where a boy band had a "voice enhancer" machine that the government was using to let them sing in tune (their songs had subliminal messages about joining the Navy). A general patted it and said, "Thank you, NASA."

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Non-Euclidean Portal kevinbunny August 22 2011, 08:20:25 UTC
I remember back with Unreal Tournament 1, I used to make non-euclidean levels. I did *freaky* things, like making it so you could look up and see yourself walking towards you on the ceiling. Or spheres that you could run around the outside of. Half of my levels had Penrose Triangles tucked away someplace, just to mess with people.

Frighteningly, because of the way the pathing is done in that, the bots were very, very good at navigating.

Sadly, later versions of the engine did away with the 'warp portals' system, in favor of a robust terrain generator and optimization. Sad face.

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Re: Non-Euclidean Portal ps238principal August 22 2011, 08:32:02 UTC
Sounds like a good time, though. I used to play the heck out of the UT games (I forget which year/version I finally broke the addiction) with some of the wackiest mods I could find.

I think a non-euclidean level that involved falling and being on top of a skyscraper would've given me some lethal mix of acrophobia and vertigo.

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Re: Non-Euclidean Portal kevinbunny August 22 2011, 12:18:29 UTC
You wouldn't have liked my 'Blender of the Gods' level, then. A stack of floaty rock islands, arranged such that one could do just that - imagine a orange Portal portal on top, and blue on the bottom... only without being able to see the portal edges, just a continuous wrap around. Set in a crackly, whooshy thunderstorm, with some of the platforms moving around in circles... VERY tricky.

Was rather cunningly made, too. It was a *CTF* map, but it was set up such that it was a few helixes, making it so there was distance to cover between the points. You could go 'downhill' to the enemy's flag easy enough, but getting back meant you had to go 'uphill' for two or three loops. Sadly, while i LOOKED awesome, in play it was a little clumsy. Looping on the scale of an entire level REALLY sucked up framerate, and the snipers had a field day, even after I put in some whirly vortexes and such to block shots..

Still a good concept piece.

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ps238principal August 24 2011, 07:22:20 UTC
I seem to recall a whole bunch of other demands that TNT made on the show that were so incredibly strange (like a crewmember that couldn't understand an alien species until s/he had mated with it) that it almost seemed like the execs were intentionally trying to sink the show.

Airing the episodes out of order didn't help, either.

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Torchwood Spoiler anonymous August 22 2011, 10:03:52 UTC
Please, please, stop spoiling the latest Torchwood episode for those poor souls (e.g. me) that live in the UK and have to wait until Thursday to watch it! Every Monday I have to try hard to skip the paragraph without glimpsing any revelations.

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Re: Torchwood Spoiler ps238principal August 24 2011, 07:24:15 UTC
Ah, apologies. I don't think I'll have spoiled much, though; I left out quite a bit about what happens aside from generalities. I'll try to stick to vague impressions from now on.

But if I do have a strong reaction to something, saving it for an update the following Friday would be cool, right?

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ps238principal August 24 2011, 07:26:27 UTC
I had a laptop from them that lasted for over 5 years. I didn't repair it because if I wanted to remove the case, it would shatter. The part that was supposed to flex and pop off had been attached to it through so many power cycles that the plastic had this spiderweb of cracks all over it.

It was also kind of a shock to find that this $1500 (when we bought it) brick could be replaced and out-performed by a refurbed $200 netbook, but that's progress, I suppose.

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