Original Cap (
Striped Wall)
1. Levels
RGB: Input Levels - 29, 1.71, 255
2. Duplicate base, bring to top, set to Screen (50-100% Opacity)
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3. Hue/Saturation
Master: Saturation - +35
Reds: Saturation - +10
Yellows: Saturation - -60
4. Color Balance
Midtones: +19, +15, -15
Shadows: -24, +7, -18
Highlights: -32, -21, -22
5. Selective Color
Reds: -60, -50, +100, +30
Yellows: -65, +25, -30, -20
Neutrals: 0, 0, -15, +10
Set layer mode to Soft Light (100% Opacity)
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6. Fill #F8F4DE, set to Multipy (70% Opacity)
7. Flood fill #98DADE, set to Soft Light (50% Opacity)
8. Channel Mixer
Red: +128, -12, -4, 2
Blue: 0, +10, +100, +10
Set layer mode to Soft Light (100% Opacity)
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9. Stamp Visible (New Layer, Ctrl + Alt + Shift + E)
10. Duplicate, Soft Light or Screen (Any Opacity), Sharpen if needed
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Other Icons made using this tutorial:
Original Cap (
Striped Wall)
Same coloring as the above tutorial, with a slight variations on Hue/Saturation (Master: Saturation - +10), Screen layers (Higher Opacities), and Channel Mixer (Lower Opacity and Fill).
When you have finished adjusting the coloring of your icon:
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1. Paste this texture (
sanami276), bring it beneath your base.
2. Set base to Multiply (100% Opacity)
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3. Crop
this texture (
sanami276) and paste on top of your current layers. Set layer to screen, resize (edit >>> transform >>> scale) and sharpen.
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4. Paste this brush (not sure who made it) and set it to Multiply (100% Opacity), adjust position.
5. Paste this texture
sanami276, set to Screen (70-100% Opacity). Erase any light spots obstructing his face.
6. New layer, stamp visible.
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♥ I would love to see everyone's results.
Icon Tutorial #3 PSDIcon Tutorial #4 PSD