Nov 30, 2004 22:05
So here are my ideas for the stats for my game: Smarts, Tolerance, Wit, Might, Legerdemain, Fortitude, Pace...
And for character classes: Hitter, Lobber, Speller, Taker(/Sneaker?), Prayer...
And for their special abilities: Hitter - fury, Speller - boost, Taker - lighten, Prayer - mend, and Lobber - target...
What do you guys think?
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How about instead: adroitness or deftness or sleight?
They all mean "Skillfulness in the use of the hands or body" so they'd probably be better than legerdemain...
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Hitter: Might & Fortitude
Lobber: Knowledge & Sleight
Speller: Knowledge & Guile
Sneaker: Forbearance & Sleight
Taker: Guile & Sleight
Prayer: Knowledge & Forbearance
Should there be some sort of 'Tumbler' class with bonuses in Sleight and Pace? o.O
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Bonuses
Hitter: Might & Fortitude
Lobber: Knowledge & Sleight
Speller: Knowledge & Guile
Sneaker: Resolve & Sleight
Taker: Guile & Sleight
Prayer: Knowledge & Resolve
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Way to go, your actually paving the way to something new and different in the RPG worlds!
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I still want to though!!! Stupid life getting in the way! :(
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