I think that really what has to be looked at isn't just what you want to call the classes, but how many Proper Nouns you want the players to learn (or that the players want to learn) to play in the game. If it's just something that'll be played a few sessions, then it might not be worth adding all that baggage of having exotic names for every town, country, person, race, and class, but if it's going to be an immersive world that players will be in for the long haul over a very long time, then they might be willing to put up with remembering all the made-up proper nouns as part of being immersed in the world.
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