[Accidentally recorded. Rubbing his eyes, he slowly pushes himself from the bed. He stretches out his arms, producing a yawn.]
Tenebrae...? [a pause] Tenebrae? [his voice quickens] Tenebrae, are you here?
[He quickly scrambles out of the bed, only to tangle himself in the sheets. A loud thud is heard.]
Ow-ow-ow...
[As he rubs the back of his
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Decus...?
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Welcome to Paradisa. You're no longer in Aselia, I'm afraid.
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Cair Paradisa is a magical castle that kidnaps people from different worlds and different times within the same world. I'm from Aselia before the Tree was revived, for example. The castle grants small material wishes: anything you ask for within reasonable limits will appear or be brought by the ghost servants. The castle exacts a price of some sort, a permanent loss, from every resident. It could be an item, sense, memory, ability, anything. We also experience occasional temporary losses, ranging anywhere from days to weeks, and these can be almost literally anything.
The journals are used for communication, there's no way to leave, death isn't permanent, and the kitchen is on the first floor.
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And that other name? DEFINITELY not a coincidence.
Son of a bi--]
... Hmph. You're not in Aselia any longer.
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Um...my name's Emil. I don't think I know you...so...it's nice to meet you.
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You've been taken from yours by this place, called Paradisa.
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Paradisa is such an odd name...
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You're from Sylvarant too?
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My name's Emil.
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