One of the things I really adored about The Bouncer when it came out was the ability to change audio on the fly between the original Japanese audio and the dubbed English audio. I'm pretty sure there were two other audio tracks but I can't remember what languages they were in.
I know some people prefer audio in English or prefer Japanese versions, but I really like it when games give you a choice.
Personally, I like to watch/listen to something in the language it was created in, with MGS/MGR being one of the my only gaming exceptions.
I would have to agree with watching/listening to something in it's original language. An Adaption or Superb Localization can be great, but Even if I don't understand every word coming out there is definitely some nuances that the creators can get out better when they're straight up working with the original script rather than lip-syncing them. It's why I don't think I could watch Futurama or Looney Tunes in another language.
that (and how pretty it was) was pretty much the only aspect of that game i appreciated it. i found it a couple of weeks ago when i was looking for my copy of legacy of kain: defiance and couldn't help but grimace.
The good things about The Bouncer were the graphics, the language change, the amusing four way battle arena, and the way punched characters ragdolled around everywhere (especially down stairs!)
The bad things about The Bouncer were pretty much everything else. It was inexcusably short for a PS2 game, the story was a tangled mess where every chapter seemed to be competing with the previous chapter on how insane it could make the story, the auto-lock on system was a pain in the butt when all you wanted to do was to get somewhere or fight someone/something else, and apart from fighting styles and looks the main characters were pretty much all the same cardboard cutout.
It's not what you'd ever call a good game, but I have a love hate relationship with it and can kinda understand where it was coming from, or at least trying to come from. I am grateful though that there aren't any more Tekken-meets-Metal-Gear-Solid-2-meets-Final-Fantasy style games out there. Were there any others? XD
Depends--usually in games I'm fine with English audio, but oh man trying to watch some dubbed anime. I've only had this problem in a handful of games, though. I'm guessing it's a difference in recording? I tried watching Ponyo a few days ago and even though it had good actors as VAs no one had any emotion, so I'm thinking they all recorded in a room alone, possibly without having the movie to watch. I haven't had that problem as much in games though....
I usually prefer original Japanese audio with my anime too. Watchable exceptions include Dragonball Z, Yu Yu Hakusho, Pokemon (and I'm even watching that in Japanese now from the first season), and Digimon 02 - there's just more fun to be had with the English versions (yeah I enjoy all the stupid jokes and puns they put in.) Then there are the rare few anime where the dub is actually on par with or even better than the original - Nightwalker, Yu-Gi-Oh GX, and Black Butler are the examples I can name where I either prefer to watch them in English or I enjoy the English as much as the Japanese version. Are there any anime you watched where you could deal with the English version or found the English version was really good? (Sorry for sending the conversation on a tangent.)
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I know some people prefer audio in English or prefer Japanese versions, but I really like it when games give you a choice.
Personally, I like to watch/listen to something in the language it was created in, with MGS/MGR being one of the my only gaming exceptions.
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i found it a couple of weeks ago when i was looking for my copy of legacy of kain: defiance and couldn't help but grimace.
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The bad things about The Bouncer were pretty much everything else. It was inexcusably short for a PS2 game, the story was a tangled mess where every chapter seemed to be competing with the previous chapter on how insane it could make the story, the auto-lock on system was a pain in the butt when all you wanted to do was to get somewhere or fight someone/something else, and apart from fighting styles and looks the main characters were pretty much all the same cardboard cutout.
It's not what you'd ever call a good game, but I have a love hate relationship with it and can kinda understand where it was coming from, or at least trying to come from. I am grateful though that there aren't any more Tekken-meets-Metal-Gear-Solid-2-meets-Final-Fantasy style games out there. Were there any others? XD
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