50th Report :: [Audio//English] Alcohol + Insomnia = Musings

Oct 01, 2010 04:04

*There's a bit of dead air before Marco starts speaking, maybe three or four seconds ( Read more... )

@commentlog, @audio, +talia, +kairi, +anna, +phoenix, +pyro, +bobby, thinking too much, need a smoke, attempted socalization, +remy

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[commentlog] ntjstapwn October 1 2010, 21:52:06 UTC
Traveling between cities or villages was much faster in my world. It rarely took more than a few hours, though I never traveled across the oceans ( ... )

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[commentlog] ntjstapwn October 8 2010, 18:10:51 UTC
I could give you some pointers on them.

*Its not really out of niceness that he offers this. It gives him something to do, and the possibility of making allies (or having someone owe him a favour) was always useful to Marco.*

Its possible. There were some weird things, but I don't know if any where magic or not. I'm not really sure what here's magic unless people tell me. The stuff here we don't have could just be technology we don't have at home yet...or it could be magic. The things that seem like technology to me might be magic as well.

*He shrugs. There were so many questions this place brought up. It was beyond frustrating.*

I don't know if we'll ever know.

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[commentlog] thequeensown October 8 2010, 19:17:17 UTC
[Talia makes a soft noise of ascension, nodding once.] That would be quite helpful, actually .. I am afraid I might start a fire even this ship cannot handle by doing something incorrectly.

[She's not literal in that, as she's smiling at the end, but she is afraid of doing things wrong. Electronics seemed so terribly involved next to magic and the simpler things of her world. She listens to him as he describes magic versus technology and nods once, lifting the bottle a final time to her lips. She swallows slowly, a rather fluid like warmth settled throughout her body by this point.]

It's true that this place makes it all the more difficult to discern the difference between what is magical and what is not. Things are far more advanced here than they ever were in my world, so, to a degree a civilian might think it all magical. I certainly was .. not expecting that creature in the medical bay. The AMU, I believe? [She shakes her head, her expression matching her tone. No, she didn't care for that thing at all, thanks very much.]

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[commentlog] ntjstapwn October 9 2010, 01:35:53 UTC
I don't think you can damage the ship itself much, so you shouldn't need to worry about that.

*He figures she isn't being fully literal, but he wanted to add that in too. Marco's not certain the ship is indestructible, but the fact that its still around seems to say it might be.
When she puts the bottle down and picks it up and finishes it off, then drops the empty bottle down to the 'ocean.'*

We don't have anything like AMU where I'm from either. Doctors use some technology, but its still people doing it. But I think most people are shocked by that thing somehow.

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[commentlog] thequeensown October 9 2010, 15:41:14 UTC
[She listens with interest about damaging the ship, though she's half smiling. She hadn't been entirely literal, though she was concerned about doing damage to the appliances.]

Well, that's a relief anyway.

[She watches him as he polishes off the last of the bottle before tossing its empty shell into the ocean they ride atop. She shivers as he talks about AMU, shaking her head once.]

It was .. surprising .. to say the very least. We have healers on my world .. and basic medical attention for the field and such .. but no. Nothing like that.

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[commentlog] ntjstapwn October 9 2010, 21:09:07 UTC
We had some things like it in fiction, but we weren't anywhere close to making them in real life. Its a good enough doctor...but I don't know if making a lot of them would be a good idea.

*He leans his head on the railing again.*

Did they heal with magic in your world?

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[commentlog] thequeensown October 10 2010, 15:34:34 UTC
[Talia makes a face at the notion of multiple AMU's and then nods, crossing her arms over the railing and leaning her chin against them.]

In several ways .. there were those, many years ago, that were more talented with healing magic. It is beginning to become more prevalent again, though .. more children being born with Gifts that can be trained. We have several Collegiums .. ahh, training schools .. Herald, Bardic and Healers .. We train in the use of Gifts and abilities .. the Healers have saved many lives during battle, both with magics and herblore.

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Re: [commentlog] ntjstapwn October 10 2010, 17:32:43 UTC
Mm...

*He's silent for a few moments. Other's worlds, especially ones that seem to work so differently than his, always interested him. It was one of the few types of information he sought out here without seeing a use for it.*

What's your world like, anyway?

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[commentlog] thequeensown October 10 2010, 18:21:30 UTC
[Talia is glad that his mind has drifted to other topics, his entire demeanor a good deal more relaxed than he had been when she joined him at the ship side. She has a pleasant buzz going, his question bringing so many things to mind so that she sighs softly.]

Beyond the magic, you mean? Political .. intrigue .. nothing nearly close to how the historical texts would have a little believe. Velgarth is a small country, so far as many go outside its borders. Many of the townships are those of farming communities and masons .. things of old, as they would say. [She smiles a bit wryly at the thought.]

We have harvest festivals and celebrations to ring in the changing of seasons and yule. Stone masons and metal smiths .. bakers with shops open to the street. Vendors selling their goods on the streets ..

Smaller villages along the border are more removed still .. [Now there's a topic she shouldn't have stumbled into .. her memories were not fond of the Border and her own Hold. Absently she rubs her thumb over the burn scar on her left ( ... )

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[commentlog] ntjstapwn October 11 2010, 18:28:30 UTC
The magic is interesting, too. I think it works differently in different worlds.

*Or it did in games, and it didn't seem to work the same for everyone here.

He listens to her description, but isn't actually watching her so misses her rubbing at the scar. Possibly for the best, since he'd ask about it.*

Parts of my world were kind of like that, centuries ago. I don't know much about it, though.

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[commentlog] thequeensown October 12 2010, 20:49:40 UTC
[She nods once as he addresses magic, lips pursed slightly in thought. She didn't doubt in the least that there were magics she didn't understand on board this ship. His statement, however, made her curious as to if true natures were being with-held (not quite as badly as her own, but neither here nor there at the moment).

It's almost just as well he doesn't comment about her hand, as it's a whole lot of depressing and would just be a downer. She'd much rather keep things light and keep Marco's mind off the things that made him all mopey and disconsolate.]

You were lucky to have moved past it, I think .. Haven knows what Valdemar would be like centuries from now. Quite possibly much more like your own world than might be expected.

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Re: [commentlog] ntjstapwn October 12 2010, 23:01:23 UTC
I wouldn't really be surprised.

...what's 'Haven,' anyway?

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[commentlog] thequeensown October 14 2010, 00:20:49 UTC
[Talia makes a soft sound in the back of her throat and then glances at Marco.]

Hmm? Haven? Haven is Valdemar's capital city .. the royal palace and Collegiums sit at its heart.

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[commentlog] ntjstapwn October 14 2010, 03:55:36 UTC
Ah...because you use its name like its a god or something. I guess just a place you really respect?

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[commentlog] thequeensown October 14 2010, 15:47:22 UTC
[Talia looks a bit confused and then realizes where the confusion might lay, nodding once.]

I suppose it would be rather like saying 'Heavens' or similar such phrases like those said here? Although you are correct..we hold it in the utmost of respect.

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[commentlog] ntjstapwn October 14 2010, 18:36:48 UTC
*He nods.*

I guess that makes sense. A lot of people have a lot of respect in their home countries or towns.

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