Everyone who knows any of the Final Fantasy games know limit breaks. I am curious of people's opinions of the various limit breaks.
My own opinions are restricted to FFVII and FFVIII, simply because those are the games I have played so, if I may, here is an outline of (
my opinions )
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I do feel there's a bit of similarity between Omnislash and Lionheart, but only in the sense that they are both flurry-of-sword-strikes sort of moves. I would have to have video clips of both moves to actually compare them but on a whole, they have a similar level of coolness.
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Degenerator helps with levelling in a sense. ^^ Anyone familiar with VIII knows that the best places to level up are the Island Closest to Heaven, and the Island Closest to Hell. Those monsters are tricky though. I just junction Pandemona to Quistis, give her the Initiative ability, and keep her in critical. That way whenever something attacks, she can use Degenerator right away. Instant win.
Easy way to get everyone to level 100. ^.~
(By the way, nice icon. ^^)
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This icon... I only just decided to give a few of my unused icons the shove and though I haven't played KH I have enough fondness for it to be willing to wear KH icons. Plus Cloud and Leon are damn cool.
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As for Yuna, after I master her magic, I tried to work on her attack a bit, which was kind of pointless, lol. I made Yuna go through Auron's, Wakka's and Tidus' section of the sphere grid to increase her attack power. Even after that, her power was still to low. To rap up what I am saying, I love how Final Fantasy X gave you a much easier way of customizing your characters. I think I know what my next entry is on. :D
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My Yuna was absolutely *insane*...I never tried to built her up for strength, but after I finished hers, I brought her immediately down Lulu's, so her magic was out of control...I remember one of my friends was playing my game once and was complaining about how weak one of my physical attack characters was, and I told him to have Yuna cast Holy and he was really shocked at how much damage she did :)
Yeah the customization factor in X was a lot of fun--though sometimes it kind of reminded me of Kingdom Hearts, in that I would spend hours running around the entire world looking for that *one* item :)
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My favorite limit breaks to watch were actually Seifer's, because he's just so God-damn cool. I also love Quistis' (and likewise, Kimahri's) limit breaks because blue magic just makes me happy allover. I love turning around and using 'Bad Break' on a Marlboro, instead of just the other way around.
I also have a soft spot for FFIX's Trance system, because it lets you use special abilities for a certain period of time, rather than just one big attack.
My favorite has to be that of Zell. Most of his moves are the same as Tifa's, but his limit break makes you actually get off your ass (not literally) and pay attention long enough to put in those button combos. It adds a splash of Tekken and some over-all variety to the otherwise repetitive FFVIII battles.
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