Not a good game. A good "good game." It's a game that's so good it makes me feel good in a way that I haven't felt about a lot of games. A game that I can't find a better word for than "good" because it makes me all stupid-smiling-happy in a way so few games have
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Visually I love it. Puzzles are wonderful. Platforming is great. Gosh I enjoy the color schemes and fantastic pixel work.
But the creator is exactly the kind of personality that I question. So much so that it taints my experience. His reactions to things are so charged, I have to question the mindset behind them. [[Strong words warning!]] The whole "I just won the grand prize at IGF tonight. suck my dick. choke on it." comment from twitter made me so aghast I can't stop thinking about it when I try to play.
Plus I feel for the guy, he's been vilified and chased off social media from it. But I feel his own actions really reflected his nature.
I find I am the same way with art. I have a hard time enjoying the work of someone when I've found their personality clashes with my own personal morals.
Ugh, I don't mean to spout here and will gladly remove this! (Or you can delete/screen it, I won't take it personal at all!).
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I think in the case of Phil, he's kind of a jerk, but I also think that a lot of creative types have the capacity to be huge jerks just by the nature of feeling under appreciated or misunderstood compounded with anxiety. I got the impression that he regrets saying a lot of the more inflammatory things that he's said not because he's gotten flack for it, but because he recognizes that who he was during development and early release stages of the game was dominated by stress and not rational thought. Definitely not excusing what he said of course, but I personally am not put off by it, especially since he's been pretty dormant since.
Anyway, not belittling your rational for not playing the game, but I do personally feel like it's worth a look, ( ... )
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