Overall Experience ++
I do not feel peopled out. This is a good thing. This might be 'cause I did less partying-socializing than in previous years.
I ran registration with the help of many others, but a special shout-out needs to go to
shayde for writing the best software ever, and
cindy_lu for being a patient and understanding second. I didn't ever turn
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Comments 6
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Le Havre avoids one of the major flaws I find in Agricola, which is once you're behind in actions (failing to reproduce early), your position just gets worse and worse. It also avoids the issue where one player's minor improvements and occupations has marvelous synergies where another's can be awful.
On the other hand, it is much less forgiving of mistakes, and is nigh unplayable with 5 players.
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I don't find it unplayable with 5, just long running. 3 or 4 is a nice number though, and two is outright cutthroat.
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Looney Lab games are so hit and miss, anyways. I avoid Flux, and the other ones I take in stride.
With 1.4 actions per feeding cycle, 5 player Le Havre feels too constrained. Either you're going into debt, hoping you can dig your way out, later, or you're barely scrapping by. 3 and 4 work so much better.
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:hugs: I was glad to see you.
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