This quote is excerpted from this Tuesday's open gaming session (the same one
euchaotic already quoted.) We were playing Jiburi, a system based on Ron Edward's
Trollbabe, and as in that game players describe the negative outcomes of failed rolls while the GM narrates the positive outcome of successful ones
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I have to admit that when I saw the number of people I was dealing with I got very nervous. Story gaming is not necessarily intuitive to a lot of roleplayers, and Jiburi lacks some of the collaborative framework found in other games that helps to get people into the right mode. Still, it seemed to work out alright in the end, so I'm happy.
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