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katrisims June 15 2013, 16:50:37 UTC
Hooray, Tumblr! Followed. :)

Hmm, that is an intriguing banner.

[Spoiler (click to open)]
Ross having equal status to Simon and Hideki is certainly interesting. And it reminds me to expect something to happen with regard to Simon as well.

Also, so things are going both anti-grilled cheese and anti-abduction? Hmm, that's definitely interesting from both the point of view of Huey's kids and of Hideki...


I'm not quite sure what you mean by more generally acceptable, but I've sometimes thought about re-writing my old chapters, as frankly, they're pretty bad. But I haven't taken up the task, as first, it'd be a lot of work, and second, well, even though cringeworthy, they still lead up to what's going on now, and besides, in a project as long as this, I might well go through other style changes later on.

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mzyra June 15 2013, 19:12:32 UTC
Followed you back ^.^ Meant to follow you previously, but I only made it since you last updated (before today)

*smiles knowingly*

I mean as in people who haven't/don't/will never play the sims. Like a book or something maybe. I mean, if you think about it, there's a lot about the sims universe that wouldn't make sense to people outside the game. Like characters who aren't playable not aging while others do. And wondering why the hell I'm so obsessed with grilled cheese sandwiches. Our stories can be interesting and maybe we can do something more with them if given a broader appeal :/

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katrisims June 15 2013, 20:37:11 UTC
Ah, I see. I hadn't really thought of it from that perspective. I suppose some people use their sims to tell stories about humans, whereas I see my sim-writing (mostly) as telling stories about my sims. I guess that may narrow the audience down somewhat, but well, it's probably easier too. Being able to use aspects from the game, a partially pre-constructed universe, and use them, basically to take them for granted. For me, it's a relief to be able to take advantage of the game and pass by some things without comment, and on the other hand, invent my own rules whenever I need/want them. Basically, it's my world, so no one else can tell me I'm being inaccurate. ;) I'm taking the easy way out in some sense.

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mzyra June 15 2013, 20:55:32 UTC
I love it for these reasons and I think I'd be struggling to write a story at all without being able to blame some things on the game and have it make some decisions for me, but some sims kind of cross that line into being more realistic, albeit within their circumstances and universe, but still more three-dimensional. Like I say, I may be being silly :P

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scribal_goddess June 16 2013, 06:40:27 UTC
Yeah. I think some times of rewriting the first five chapters of fail... And then I remember how long it takes me to stage a single chapter. I might at some point rewrite the actual text and leave the pictures, but my problem is that I didn't take the story seriously until a couple of chapters in and started to have a plot.

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mzyra June 16 2013, 10:49:56 UTC
That would be my issue of writing this story properly: in later generatins I obviously have a much larger cast of characters and more going on to focus on, but to start with it's only Birch and Carla (and Simon) and nothing really happens as they have kids, so whether I'd just jump from them getting together to gen 1 all existing already because you can't make much of an interesting chapter about toddler training and work. Fortunately I always had some plot in mind, but obviously you want to hook people in from the start and if the start is the weakest part... :/
You could always reverse-add plot, plenty of things do it ;)

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scribal_goddess June 16 2013, 16:38:19 UTC
I sort of did that with the interludes, though, didn't I? (That, and the fact that the major plot is a once a generation thing...)

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amylu1988 June 16 2013, 17:40:21 UTC
...I should learn to read Livejournal chronologically. Followed you! :)

I took the opportunity to edit my spelling and add in a few odd lines when I switched my old chapters from the exchange to slideshare a few years ago, but I liked seeing the change over the years so I left most of it. I still missed a couple of mistakes, though... :)

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lauriempress June 17 2013, 20:49:04 UTC
Jess if you do ever decide to write it, I'd start either with Kimmy, or the Mysterious Deaths.

ETA: And I have seriously thought about trying to tell the Xenobia story as a series of novels.

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mzyra June 17 2013, 23:25:11 UTC
The thing about starting with Kimmy is that, excepting later flashbacks, there'd be no lead in to Simon coming up now. I mean, apart from just being like "This is a sims universe and its laws of time and space make no sense, accept it", I can't explain how Simon's still all young and everything, but still...
I think I'd have to get to (or much closer to) the end before I could write anything up properly maybe. How much of the Xenobias do you have planned out?

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