(no subject)

Jan 20, 2006 22:46

Interview/overview thing about my arc, the game, inspired by someone else's interview/overview thing. xD


I don't really know why Seifer tells the story of the game, because it really belongs to all of them. Maybe it's because he thinks that since they belong to him, in whatever way he can think of, Zell and Squall would be happy to let him tell the story. And strangely enough, they are, they don't want to say anything. I think they think that Seifer knows how to tell it best, because he's always in control. They don't quite believe him when he says he's not. At first, Seifer and Squall were together, but even then, I think they felt that something was missing. And after the war, Seifer had learned an awful lot more about love and sex and control, which is the essence of the game, really. And so he got Squall into it, and then Zell, and he forgot that even as he was teaching them, he was still learning. Which is why problems happened. He believed he was in complete control and he wasn't, so it went a little wrong, and at the same time, Squall, who really isn't suited to be in control, was going wrong with Garden.

After that, Seifer felt really guilty, because he felt like he'd fucked up, but Zell and Squall didn't believe it -- maybe because they loved him. Anyway, they didn't want to stop playing the game, because really, they were addicted to it, and Seifer didn't need much convincing. The basic point of the arc is all about them learning to accept and love his controlling nature, and then getting over the problems they have in the way the world affects the games they play. I think it'll end with them making some more concrete rules -- but there's the possibility that those won't work out, in which case, I think the three might argue. Seifer doesn't work well with rules that restrain him, and well, part of the excitement for Squall and Zell is not knowing what's coming at all.

If anyone has questions, feel free to ask and I'll add the answers.
Previous post Next post
Up