IFComp09 reviews: Trap Cave

Oct 05, 2009 00:51


It's a homebrew system for CYOA with objects. This is, purportedly, the first full game written with the system; we got to see an IntroComp-sized version of this with Project Delta last year. It was not a particularly stellar effort.

In this adventure, you are traveling to a town and fall down a hole. You then escape after solving a couple of puzzles, one of which involves turning two unrelated items into a magical item for no reason.

Oh, and only the choices of what to do were actually translated into English; the remainder not only remained in German, it was displayed by the engine using the wrong code page, so you'd be getting divided-by signs and sigmas and such instead of umlauted vowels.

Please don't submit half-finished games to the comp.

comp09

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