"Sneak Attack!"

Jul 19, 2010 23:40

I'm going to be posting again here and there. I hope that's okay with everyone.

Furthermore, since I'm in a D&D campaign with friends, I feel like writing about it. Tee hee!

Not about the campaign directly, mind you. Just about D&D in general. Actually, nix that, I will write about the campaign. It's thetakogun's show this time. He had fond memories of the ( Read more... )

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masstreble July 21 2010, 00:59:29 UTC
Aww, thanks. Sometimes I get a bit of a losing streak with online interactions, and I start to think that silence is an almighty virtue, you know?

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raiblu July 20 2010, 22:09:41 UTC
My friend pitches FUDGE at me every time I bring up something that uses a D20.

I'm usually less worried about the system and more about who I'm playing with. xD Fun can be had in some aaaawful systems.

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masstreble July 21 2010, 01:10:20 UTC
A d20 system really doesn't mean anything except that you roll a d20 a lot while using it, in my experience. Same way that you roll a lot of d6 in a d6 system. I've seen d20 systems that were quite unlike D&D, too. I think every dice-based RPG has the basic idea of roll dice and add numbers to the result to determine outcomes, mostly because I can't think of what else the dice would accomplish otherwise.

Although, heh, I'm playing a rogue right now? And so let me tell you, D6 are going everywhere. I'm rolling more of those than I am the D20. Hee hee!

I think our friend was trying to both solve some of the problems with third edition at at the same time of making the whole game more to his unique taste with his module. I'm all for both of those! Overall, it's a workable module, although it has... consequences.

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raiblu July 20 2010, 22:07:32 UTC
Or is it 3.5? I'm never really sure on that distinction. I like the freedom this system gives you to multiclass, even if I don't feel like the classes themselves are divided perfectly. Or excellently, for that matter. It was kind of a monster in the original. In 4.0 it was... interesting? But golly it was limited ( ... )

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masstreble July 21 2010, 01:29:59 UTC
Rogue actually gained a little weirdness in the split. For one thing, you lose out on some skill points, because the pure sneak attacking Rogue classlet gets less. To compensate, the Scout has damage reduction. I keep forgetting that I have a point of that now. Otherwise, there's some wonkiness in the growth (why I have such strange saves but a high BAB) but it's close to the core experience ( ... )

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