Tactics Tuesday (05-Nov)

Nov 05, 2013 08:37

Tactics Tuesday is an effort to provide a regular forum for multi-player question threads in an effort to try to collect as many suggestions and tips under a single banner to make it easier for people to memory or reference later ( Read more... )

multiplayer, tactics tuesday

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_citanul November 9 2013, 20:25:33 UTC
It really depends on how you want to play.

If you want to use him as melee, I would suggest a build like this that focuses on melee and weapon damage. Take a weapon that deals good damage at short range. A Shotgun with the Melee blade attachment would be good (the Blade Attachments give a multiplicative bonus to your melee damage). And since you're mostly going to be in melee range, you can probably forgo the range on Flamer, and go for extra damage instead.

If you want a more ranged build, I would go with something like this; focus a bit more on power damage and use a ranged weapon. Maybe an Assault Rifle like the Adas which applies ammo effects well ( ... )

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slutbunwalla November 12 2013, 06:07:37 UTC
I have been envious of the others I've seen with Flamer ability (although "flamer" always reminds me of Arrested Development :) ) so I'm defo keen on it.
I've never been great with melee except for the jugg's version since the enemy can't move as he sucks out all their life force, or whatever. Otherwise I'm kinda flailing at them.
... So I'll go for more range.

Thanks!

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