If I understand the problem correctly, a better approach might be to invoke the (almost) traditional poker-hand ordering. So the rule would be:
For each 5-card subset of the hand, pick the highest traditional poker ranking (other than straight or flush). Then from these maximal hands, pick the lowest-valued hand.
Not the most efficient method, to be sure, but I think it gets the right answer.
I'm not entirely trying to solve the problem... I'm trying to come up with a definition that scales to other games with "Ace to Five" style rankings, like 13-card triple draw. Then there are issues that don't arise in Razz, like "does six pair beat two trips?"
The translation method you suggest almost works, but we need to make sure that ace and pairs of aces are low--- AA234 beats 23455.
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For each 5-card subset of the hand, pick the highest traditional poker ranking (other than straight or flush). Then from these maximal hands, pick the lowest-valued hand.
Not the most efficient method, to be sure, but I think it gets the right answer.
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The translation method you suggest almost works, but we need to make sure that ace and pairs of aces are low--- AA234 beats 23455.
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FellKnight
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