I've been trying to suss this out for years. I tend to play reasonably subtle characters, certainly ones with the ability to steal the spotlight in a loud and dramatic fashion, but that's not usually the rule. Shy characters, anti-social characters, they get screwed in LARP in terms of recognition even though it should be fertile ground for them. I don't know what the answer is, although I've a feeling that the judicious application of fire might be involved.
Cult of PersonalitymarjaiMay 18 2007, 21:45:01 UTC
certainly ones with the ability to steal the spotlight in a loud and dramatic fashion
Now, is that the character's ability? Or yours? :)
My nuwisha in the old Garou venue got away with damn near murder because regardless of what the social stats on my sheet were, *I* was charming and delightfully rogueish. I feel guilty about putting less than 3 dots into Intelligence and playing less intelligent than I am is boring. (It's also ungodly hard. To play dumb with any credibility I have to stop paying attention). Trish isn't smart enough to have been in some of the conversations I've gotten her into. :)
I definitely know what you're talking about. For the past several months, I've been working with a fellow Cammie on his character (history, details, things like that). A lot of work has gone into shaping a living, breathing (so to speak), incredibly evil fucker, with both the villainous stuff and - more importantly - the nuances that make him an actual person. A horrible, baby-eating person, but still...
However, more than once as we've worked together, the player has come to me ranting about how the ST just doesn't get it. He doesn't get the small things that make the whole of the character and so ends up responding to downtimes with, "Why would he do this at all? This doesn't make sense. You're not playing your character right."
It's very frustrating that the subtleties are lost not only on the players but the officers as well.
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Now, is that the character's ability? Or yours? :)
My nuwisha in the old Garou venue got away with damn near murder because regardless of what the social stats on my sheet were, *I* was charming and delightfully rogueish. I feel guilty about putting less than 3 dots into Intelligence and playing less intelligent than I am is boring. (It's also ungodly hard. To play dumb with any credibility I have to stop paying attention). Trish isn't smart enough to have been in some of the conversations I've gotten her into. :)
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However, more than once as we've worked together, the player has come to me ranting about how the ST just doesn't get it. He doesn't get the small things that make the whole of the character and so ends up responding to downtimes with, "Why would he do this at all? This doesn't make sense. You're not playing your character right."
It's very frustrating that the subtleties are lost not only on the players but the officers as well.
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That can be a damning thing to hear from an ST...
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