Feels odd. I was off my last night-shift week, so it's a little strange settling in for one. I also have to pick up my parents late tonight - assuming their flight gets in as scheduled. I have a couple projects I want to bust ass on and get done, but I keep getting roadblocked. My co-tech is taking tomorrow off, so replacing a critical workstation
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And of course, with the Kithain, they'd be pushing the technological path, as would the Arin faith - sure, magic is good, but magic isn't everything to them, they'd be willing to look at other avenues. The Kithain, who actively dislike magic, would definitely be willing to go down the tech route, and would help push the paradigm.
I think the shift would be... interesting.
As for the GW2 thing: Samantha didn't want any spoilers going into it - she doesn't read up on any dungeons, because she wants to be surprised.
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Weigh the time/expense of getting enough mages to produce long-last Light effects in batches (and we're talking one spell effect, not necessarily greater mastery) versus the gathering of all the ores and parts, and processing them into a usable fashion, and putting them together into light bulbs, and establishing electrical generators and a grid...
In the very long run, if magic-capable people are limited, tech may win out. But getting there could be too big a hurdle for the investment to get to that point. I don't think it's a as clear-cut as given as you seem to assume. Especially since actually skilled mages can do sooo much more ( ... )
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