For the last couple of years I've been a subscriber to
Pyramid, the on-line magazine of Steve Jackson Games. It's very much aimed at GMs (Game Masters, aka Keepers or Referees - the person who runs a role-playing game) with articles on scenario and character ideas, or discussions of the problems and opportunities that crop up when running RPGs. It'
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A diode would be simple enough - it conducts in one direction but not another, which would be familiar behavior to a 1930s electronics engineer, even if surprising in a small, un-powered component. Given the hint, said engineer might soon find out that a field effect transistor behaved an awful lot like a vacuum tube, albeit again without needing grid heater power to make it work. But ICs are in effect magic boxes unless you have a pretty good idea what they are meant to be doing in the first place.
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The only ones I can think of are slaves in a dreadful story about a Terran agent sent to overthrow the government of another world - so bad that I can't even remember the title, think it was a two-parter in Worlds of If.
The UE stories are great. Wonder if anyone has ever built a model of the railways on Cannis?
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Every time.
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Hah. I had long suspected this.
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