Always-connected PCs?

Apr 12, 2011 20:56

I've been mulling over Smallville and Leverage RPGs. I'm impressed at how distinct they are for nominally using the same core system. They both have some very good guidelines/ suggestions/ heuristics for "adventure" design. But they don't really overlap. Smallville is trying to set up soap-opera-like character dramas, while Leverage is fairly ( Read more... )

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tinellaq April 13 2011, 11:17:22 UTC
I wonder if CvH was thinking about Blood Brothers, think they have a back story something like that.

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lurkingowl April 13 2011, 16:40:55 UTC
Blood Brothers sounds like the right sort of thing. But I can't imagine him thinking playing a bunch of Sabbat psychopaths would lead to a good game. I flip flop between thinking it was a modern setting and some flavor of Exalted. I thought the first part of the game was "you start hearing voices in your head" then everyone meets up, and all the PCs are kind of stuck together.

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lurkingowl April 13 2011, 17:23:21 UTC
Can you communicate with each other telepathically?

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lurkingowl April 13 2011, 16:44:05 UTC
I remember doing something kind of like that in RQ. Two of our familiars (mandala, technically) had telepathy with each other, and we could each communicate with our familiars. It came in handy a few times.

How common is it to bring out the Psychic Link? I assume it's not the sort of thing you can assume to have up all the time so the PCs can chitchat while one is on stakeout and another is breaking in somewhere, say.

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ygolonac April 13 2011, 18:35:56 UTC
Seems like any sort of DnD style game could have 'magic rings' or whatever that allowed this sort of communication.

Not a game system, but in Steven Brust's "Jhereg" series of books, most people have the ability to telepathically talk to people they know. This is used for wisecracking as well as standard info dissemination.

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stolen_tea April 13 2011, 20:06:01 UTC
I remember doing that with equipment in SpyCraft. And adding micro-cameras and LCD contact lenses, for 2-way visual communication! :)

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