[Video] 001 ☽

Jan 15, 2011 18:12

[At first, when your SFC clicks on, all that can be seen is blue--the blue of the ocean above the barrier. The video seems to be...rocking back and forth, slowly, and the gentle slap slap slap of what might be...small waves...? against something can be heard ( Read more... )

!video, can't be badass all the time, underwater and wet, !ic, i'm on a boat, social links go!, fearless leader; crouching derp, good thing it's daytime, recipe for disaster of course, +event: ghost pirates

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1 / 2 pristinestar January 16 2011, 05:30:47 UTC
[wha-!]

[... it's Minato! he's back!]

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[Action] lunateclock January 16 2011, 07:33:05 UTC
Ah. Hello, Red-san.

[A smile in return! There are worse ways to be transported into a mysterious world or kidnapped or something, it's true. So Minato is not looking too concerned.]

Thank you for coming out of your way.

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[Action] pristinestar January 16 2011, 08:31:59 UTC
Don't worry... It's nothing. [Red took out a towel from the basket, then offered it to Minato]

There are clothes you can change into at the shelter. And this basket is for you. [he lifted it up to show its contents - there are two brochures (an information one and the other is a map originally done by Akina) as well as a small packed lunchbox.]

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[Action] lunateclock January 16 2011, 09:23:05 UTC
[That was...rather unexpected, not that he'll turn away any of this. He blinks down at the basket, before smiling.]

Thank you.

[And he stands.]

If it happens at night, we should probably start moving.

[...though--]

Is it obvious when it is night down here?

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[Action] pristinestar January 16 2011, 10:05:06 UTC
Ehe... [it seems that his first welcome basket is a success///] You're welcome.

And not when you're not used to it. But over time, you'll be able to tell the temperature differences. It's also a lot darker at night.

You can always check the time on the SFC, too. Each of us have one upon arrival. No one knows why, though. [turning now!] Let's go now, okay?

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[Action] lunateclock January 16 2011, 10:11:30 UTC
Ah. Got it.

[It seems he will just need to get used to all of this, then. And he stands to follow!]

Lead the way.

[And once they start walking, he'll ask--]

Have you been here long, Red-san?

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[Action] pristinestar January 16 2011, 10:27:08 UTC
Yes. Seven months now.

... It's really bizarre when I think of it. But maybe time just passes too fast.

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[Action] lunateclock January 16 2011, 10:37:57 UTC
[...He really can't stay here that long. He has a decision he has to make in 15 days--

But he simply nods.]

That is a long time. Does everyone stay that long?

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[Action] pristinestar January 16 2011, 12:07:13 UTC
No... I've been one of the longest. But even then, there are others who have stayed here longer than me.

I'm sorry. I know that it is hard to take. I felt that way, too. But this is what's happening...

However, if it makes it better - the time in your home is not the same as this place. Because Vatheon, this city, is in a different dimension entirely. Recently, someone from my world came. But to him, it's as if I never left.

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[Action] lunateclock January 16 2011, 21:48:11 UTC
[...um what. Even for him, that is a little difficult to wrap his brain around.]

...Then are we still in our own worlds as well as here, or does time stop in our own worlds?

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[Action] pristinestar January 17 2011, 04:31:12 UTC
I don't know. But this is what happened to me:

Last month, my friend arrived. And to him, he last saw me two months ago. When I found that out, I immediately knew that our time gap with each other is too big. I've been in Vatheon for six months that time... I haven't seen him in eight months.

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[Action] lunateclock January 17 2011, 05:37:39 UTC
...I see. So either way, it is as if we aren't gone back home, is that correct?

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[Action] pristinestar January 17 2011, 11:30:45 UTC
Yes... None of us could really tell if time does stop at home or not, but it's definitely proven that time is different here. It wouldn't even matter if we were gone for a year.

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[Action] lunateclock January 17 2011, 20:56:29 UTC
[...It doesn't really make it much better, but hey, at least now he has more time to reach a decision. He nods.]

That's a relief.

[...]

You mentioned a crisis. What happens at night?

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[Action] pristinestar January 18 2011, 08:47:58 UTC
Ah, that...

This never happened before. But- [he stopped talking and walking, just so he could face a particular direction then pointed out towards where the crashed pirate ship is]

That ship... It's haunted. It attacked us a few days ago and crashed unto the barrier. It's been stuck like that since then and at night, ghost pirates would roam and harm people.

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[Action] lunateclock January 18 2011, 20:22:44 UTC
[Blink. Blink.

Huh. That's not something you see everyday. Still, a pirate ship is a bit difficult to get rid of.]

Has anyone found a way to stop it from happening?

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