My hand after I'm done working a bastard to a pulp... oh yeah, I have a chainsaw strapped to my right hand and I can see no wrong with thaaaAAAOOHMYGODIT'SSLIPPINGANDCUTTINGTHROUGHOHHAAAAAAAAAAAAHAHHHH~So yeah. I just got done playing the 'Best Wii Game of 2009'. It has slapstick. It has (stylized) violence. It has the substance. It's never coming
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Not EVERY great game has to be a 122 + hour game to be 'spectacular'... it literally is old skool...
Also, it's called 'replay' value; Hard Mode is pretty much a longer different mode....
Just don't knock it before you try.... I hate those kinds.
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Where do you get off? This game is total shit. I played it last night, and I had to punch a baby to calm the rage. I'd rather play Sonic and the Black Knight than wallow through MadWorld.
By now you have probably noticed that I was being sarcastic.
Played the first two stages last night. My only gripe is that they have yet again neglected to make an effective enemy lock on feature. Other than that, this game is 100% Win Concentrate. THIS GAME IS MY THIRD BEST PURCHASE FOR THE WII, HotD: Overkill and No More Heroes holding 1 and 2, respectively. I turned the sound effects down a little just so I can hear John and Greg better lol.
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Now that I think about it, I haven't used the 'lock-on' until last night on my second run through, and noticed that yes, the lock-on is gimped. Personally thought the auto-lock in GOD HAND was much better than this.
That said, I now don't care for the game's length at all; it did its job making me pick the game back up and playing it through again.
I can't wait for someone to rip the soundtrack.
(Dig your icon btw. I was going to make one with Ozy stating 'We CALL The Watchmen~')
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GODHAND has an auto-lock?! Explain yo'self!
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After you finish defeating one enemy I notice Gene will lean towards any of the enemies near by if you keep punching. And once more to another enemy. Still flawed, yes, but it helped me in a bind especially on Stage 7.
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