Pretty obvious when you think about it, that is if you spend any time around gamers and if you think about Myers-Briggs stuff. This illustrative, um, illustration is from a recent online survey of 645 self-identified hardcore historical wargamers.
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As for war game designers, you are working with a much smaller group of people. Perhaps fewer than 200 people in the world have more than 1 or 2 actual wargame designs under their belts. There are different schools of design philosophy too; some are certainly more "intuitive" or impressionistic than others, who can be extremely rigid and deterministic in their way.
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