it's because of the frame rate when you take something so short and stretch it out so long. if you take something that's normally one second and is 25fps, then if you expand that one second out to, say, one minute, it's going to be more "slideshowy" because the program can't derive what the material in between would be if it was supposed to be smooth. so instead it takes the 25 frames in that second and spaces it out as best it can within the time frame that you specify.
i don't think that it's supposed to tell a story. i think it's just supposed to mess with the idea of different time lines and their convergence to a single point
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