In between MATH and MATH and MATH and other problems, I've been messing around with a tiny simulated world for AI testing, called "Morningside". I wrote a series of challenges for myself and anyone else who cares. The final exam involves surviving for 1000 turns in that little board-game world, by gathering food, and answering a set of questions
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just make it so the current versions ai will work in the next on and maby include a few levels that dont need 3d to solve
I think that map size should be decided by the level used
and the base image shrunk to fit
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create one Ai that walks in a circle
your ai must find the pattern after 50 turns when the "Dumb" ai will say what will my next move be?
this could be an advanced test to see mamory and patternmatching
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