Creative Excercise: Fantastic City

Mar 10, 2005 09:44

Consider, for a moment, a fantastic city. It could be an alternate-historical Medieval city, a Steampunk metropolis, a generic Dungeons and Dragons capital city, a decaying far-future necropolis, a theocratic Renaissance city-state, or any of countless similar settings. The question is this: What three things do you expect will be first described ( Read more... )

specfic, gaming

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Comments 24

telepresence March 10 2005, 15:09:42 UTC
Are you asking what three things we'd personally want any satisfying fictional city to have? Or what we'd first want to be told/described to us when entering any particular city?

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kniedzw March 10 2005, 16:25:32 UTC
Whichever tickles your fancy.

Personally, I was thinking in terms of "your imaginings of the first city that comes to you," and there are three distinctive items that would be described when another person was introduced to it. What are they?

Sort of a worldbuilding exercise.

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coyotewatches March 10 2005, 15:15:50 UTC
WHHOPS. I did more then three. Sheesh, I yell at people over at Titans for screwing up like that!!! Dang...

1.( You know this one already) A floating port for airships to come and go. It would have two airstrips for wheeled aircraft and numerous docks and pads for all sorts of fantastic creations!

2. A sprawling park for children with colorful pathways, a handful of small colorful playgrounds, large climbing trees, an arena for events, musicians playing in different places, and, of course, a few shadowy rocky places where the creek just dissappears around the corner into a cave...

3. A creepy cemetery place where it is always silent, shadowy, and the breeze seems to carry the whispers of the ancestors.

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sarcastibich March 10 2005, 15:27:05 UTC
1.( You know this one already) A floating port for airships to come and go. It would have two airstrips for wheeled aircraft and numerous docks and pads for all sorts of fantastic creations!

Heh. Like maybe a flying pirate ship with fireball cannons, hmmmm?

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coyotewatches March 10 2005, 15:48:06 UTC
Actually, I just want a floating ship. It doesn't have to be a pirate one or even have cannons...

Can I have it, Universe...

Please???

I'll clean my room EVERY DAY!!!

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(The comment has been removed)


sarcastibich March 10 2005, 15:26:07 UTC
1. The skyline, what types of buildings fill the streets
2. The people of the city, if there are any that is
3. The public areas: markets, churches, temples, forums, theaters, etc

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hey those were my ideas! feyangel March 10 2005, 15:35:19 UTC
HEY!!!

You must have read my mind. I was typeing the same time that you were.

:)
I'll just have to think of some new ones!!!

;p

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city images feyangel March 10 2005, 15:34:13 UTC
1. A marketplace of unspeakable size with everything imaginable for sale. Often we see passers by shopping for common and not so common items, and very rarely do we see an unsavory type walking to a dark alley to make some black market deal.

2. A view from the rooftops of the city. It gives such perspective on the design, size, location, and theme of the city, because only the buildings and layout can speak in that image, only the city itself has a voice from that high.

3. Images of the people. The way they interact and go about their day to day lives lets anyone know what kind of city this is.

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ombriel March 10 2005, 15:36:28 UTC
Catacombs.

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kniedzw March 10 2005, 16:27:33 UTC
Why am I completely unsurprised by this answer from you? :)

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ombriel March 10 2005, 16:34:55 UTC
*g*
What's better, it just gave me a story idea.

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